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Haru edited this page Oct 19, 2016 · 1 revision

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Syntax

  • getitembound2 <item></item>,<amount></amount>,<identify></identify>,<refine></refine>,<attribute></attribute>,<card1></card1>,<card2></card2>,<card3></card3>,<card4></card4>,<bound></bound>;
  • getitembound2 "<item></item>",<amount></amount>,<identify></identify>,<refine></refine>,<attribute></attribute>,<card1></card1>,<card2></card2>,<card3></card3>,<card4></card4>,<bound></bound>;

Description

This command behaves identically to getitem2, but the items created will be bound to the target character as specified by the bound type. All items created in this manner cannot be dropped, sold, vended, auctioned, or mailed, and in some cases cannot be traded or stored.

For a list of bound types see getitembound.

Default is 0 if not defined.

Example

    getitembound2 1602,1,1,2,0,4004,4004,4004,4004,1; // The person will receive 1 Account bounded "Rod with 4 Drops card" on it.

See example script in npc/costum/itembind.txt

See Also

Category:Script Command
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