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Map Gat2Cell
Haru edited this page Oct 19, 2016
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static struct mapcell map_gat2cell(int gat) map_gat2cell(gat);
- gat = cell type
- gat = 0 (walkable and shootoverable ground and not water)(normal ground)
- gat = 1 (not walkable and not shootoverable ground and not water)(wall)
- gat = 3 (walkable and shootoverable ground and water)
- gat = 5 (not walkable and shootoverable ground and not water)