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Crypto Morin edited this page Jun 14, 2022
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Welcome to the XSeries wiki!
Most of the examples and usages are explained in the JavaDocs. I'm just leaving some other methods that are used for testing and generating purposes here.
Testing some important materials that can cause issues:
public static void main(String[] args) {
XMaterial[] subjects = {
XMaterial.MELON, XMaterial.MELON_SLICE, XMaterial.CARROT, XMaterial.CARROTS,
XMaterial.MAP, XMaterial.FILLED_MAP, XMaterial.BLACK_GLAZED_TERRACOTTA, XMaterial.COD_BUCKET, XMaterial.WHITE_DYE
};
for (XMaterial subject : subjects) {
Material parsed = subject.parseMaterial();
Material suggestion = subject.parseMaterial();
System.out.println("Matched(" + subject.name() + ") -> " + XMaterial.matchXMaterial(subject.name()) +
", parsed: " + parsed + ", suggestion: " + suggestion);
}
}
Convert a Bukkit/XItemStack serialized file to new materials
public static void convertYAMLMaterial(File file) {
StringBuilder sb = new StringBuilder();
try {
try (BufferedReader reader = new BufferedReader(new FileReader(file))) {
String line;
while ((line = reader.readLine()) != null) {
if (!line.trim().startsWith("type:")) sb.append(line);
else {
int index = line.indexOf(':');
String material = line.substring(index + 1);
XMaterial mat = XMaterial.matchXMaterial(material).orElse(null);
if (mat == null || mat.name().contains(mat.parseMaterial().orElse(null).name()) || mat.parseMaterial().orElse(null).name().contains(mat.name())) {
sb.append(line).append(System.lineSeparator());
continue;
}
sb.append(line, 0, index).append(": ").append(mat.parseMaterial().orElse(null).name());
if (!XMaterial.isNewVersion() && mat.getData() != 0) {
sb.append(System.lineSeparator());
sb.append(line, 0, index - 4).append("damage: ").append(mat.getData());
}
}
sb.append(System.lineSeparator());
}
}
} catch (IOException e) {
e.printStackTrace();
}
try {
try (BufferedWriter writer = new BufferedWriter(new FileWriter(file))) {
writer.write(sb.toString());
writer.flush();
}
} catch (IOException ex) {
ex.printStackTrace();
}
}
private static final boolean ONE_EIGHT;
private static final MethodHandle PACKET;
private static final Map<Effect, Object> ONE_EIGHT_ENUM_PARTICLE;
static {
boolean oneEight;
try {
Class.forName("org.bukkit.Particle");
oneEight = false;
} catch (ClassNotFoundException ex) {
oneEight = true;
}
ONE_EIGHT = oneEight;
}
static {
if (ONE_EIGHT) {
ONE_EIGHT_ENUM_PARTICLE = new EnumMap<>(Effect.class);
Class<?> enumParticleClass = ReflectionUtils.getNMSClass("EnumParticle");
for (Field particle : enumParticleClass.getDeclaredFields()) {
if (particle.isEnumConstant()) {
try {
Effect effect = Enums.getIfPresent(Effect.class, particle.getName()).orNull();
if (effect != null) ONE_EIGHT_ENUM_PARTICLE.put(effect, particle.get(enumParticleClass));
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
}
MethodHandle packet;
try {
// https://wiki.vg/Protocol#Particle_2
packet = MethodHandles.lookup().findConstructor(ReflectionUtils.getNMSClass("PacketPlayOutWorldParticles"),
MethodType.methodType(enumParticleClass,
// Long Distance: If true, particle distance increases from 256 to 65536
boolean.class,
// x, y, z
float.class, float.class, float.class,
// Offset x, y, z
float.class, float.class, float.class,
// Particle Data
float.class,
// Amount // Data https://wiki.vg/Protocol#Particle
int.class, int[].class));
} catch (NoSuchMethodException | IllegalAccessException e) {
e.printStackTrace();
packet = null;
}
PACKET = packet;
} else {
ONE_EIGHT_ENUM_PARTICLE = null;
PACKET = null;
}
}
private void sendOneEightParticle(@Nonnull Location loc) {
CompletableFuture.runAsync(() -> {
Object packet;
try {
packet = PACKET.invoke(ONE_EIGHT_ENUM_PARTICLE.get(effect), false, (float) loc.getX(), (float) loc.getY(), (float) loc.getZ(),
(float) offsetx, (float) offsety, (float) offsetz, 0f, this.count, new int[this.data.hashCode()]);
} catch (Throwable throwable) {
throwable.printStackTrace();
return;
}
for (Player player : loc.getWorld().getPlayers()) {
// BlockPosition blockposition = player.getChunkCoordinates();
// if (blockposition.a(new Vec3D(d0, d1, d2), flag ? 512.0D : 32.0D))
// Flag is always false
// blockposition.a(new Vec3D(d0, d1, d2), 32.0D)
// where d0, d1, d2 is x, y, z
// a translates to this.distanceSquared(var0.getX(), var0.getY(), var0.getZ(), true) < var1 * var1
// with var1 as "flag ? 512.0D : 32.0D"
Location first = player.getLocation();
double distanceSquared =
NumberConversions.square(first.getX() - loc.getX()) +
NumberConversions.square(first.getY() - loc.getY()) +
NumberConversions.square(first.getZ() - loc.getZ());
if (distanceSquared < 32 * 32) ReflectionUtils.sendPacket(player, packet);
}
}).exceptionally(ex -> {
ex.printStackTrace();
return null;
});
}