Changelog
- Added “NativePed” class.
- Added “Side” enum.
- Added “GetPlayerPedHandle” function to “NativeGame” class.
- Added “GetCommonWeaponName” function to “NativeGame” class.
- Added “GetSidePedIsStandingFromVehiclesPerspective” function to “IVVehicle” class.
- Added “Empty” function to “NativeModel” struct.
- Added “SetAlwaysKeepTask” function to “PedTaskController” struct.
- Added new overload to “AddBlip” function in “NativeBlip” class.
- Removed the “AlwaysKeepTask” property from “PedTaskController” struct.