AudioCraft is a PyTorch library for deep learning research on audio generation. AudioCraft contains inference and training code for two state-of-the-art AI generative models producing high-quality audio: AudioGen and MusicGen.
AudioCraft Plus is an all-in-one WebUI for the original AudioCraft, adding many quality features on top.
- AudioGen Model
- Multiband Diffusion
- Custom Model Support
- Generation Metadata and Audio Info tab
- Mono to Stereo
- Multiprompt/Prompt Segmentation with Structure Prompts
- Video Output Customization
- Music Continuation
If you are updating from the previous version of AudioCraft Plus, do the following steps in the AudioCraft Plus folder:
git pull
pip install transformers --upgrade
pip install torchmetrics --upgrade
AudioCraft requires Python 3.9, PyTorch 2.0.0. To install AudioCraft, you can run the following:
# Best to make sure you have torch installed first, in particular before installing xformers.
# Don't run this if you already have PyTorch installed.
pip install 'torch>=2.0'
# Then proceed to one of the following
pip install -U audiocraft # stable release
pip install -U git+https://[email protected]/GrandaddyShmax/audiocraft_plus#egg=audiocraft # bleeding edge
pip install -e . # or if you cloned the repo locally (mandatory if you want to train).
We also recommend having ffmpeg
installed, either through your system or Anaconda:
sudo apt-get install ffmpeg
# Or if you are using Anaconda or Miniconda
conda install 'ffmpeg<5' -c conda-forge
Installation video thanks to Pogs Cafe:
Additional installation guide by radaevm can be found HERE
At the moment, AudioCraft contains the training code and inference code for:
- MusicGen: A state-of-the-art controllable text-to-music model.
- AudioGen: A state-of-the-art text-to-sound model.
- EnCodec: A state-of-the-art high fidelity neural audio codec.
- Multi Band Diffusion: An EnCodec compatible decoder using diffusion.
AudioCraft contains PyTorch components for deep learning research in audio and training pipelines for the developed models. For a general introduction of AudioCraft design principles and instructions to develop your own training pipeline, refer to the AudioCraft training documentation.
For reproducing existing work and using the developed training pipelines, refer to the instructions for each specific model that provides pointers to configuration, example grids and model/task-specific information and FAQ.
We provide some API documentation for AudioCraft.
Yes! We provide the training code for EnCodec, MusicGen and Multi Band Diffusion.
Hugging Face stored the model in a specific location, which can be overriden by setting the AUDIOCRAFT_CACHE_DIR
environment variable.
- The code in this repository is released under the MIT license as found in the LICENSE file.
- The models weights in this repository are released under the CC-BY-NC 4.0 license as found in the LICENSE_weights file.
For the general framework of AudioCraft, please cite the following.
@article{copet2023simple,
title={Simple and Controllable Music Generation},
author={Jade Copet and Felix Kreuk and Itai Gat and Tal Remez and David Kant and Gabriel Synnaeve and Yossi Adi and Alexandre Défossez},
year={2023},
journal={arXiv preprint arXiv:2306.05284},
}
When referring to a specific model, please cite as mentioned in the model specific README, e.g ./docs/MUSICGEN.md, ./docs/AUDIOGEN.md, etc.