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Releases: zielmicha/freeciv-android

Freeciv 2.6.0.11

06 Dec 22:07
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Add armeabi-v7a architecture

Freeciv 2.6.0.10

05 Dec 22:34
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Freeciv 2.6.0.10 Pre-release
Pre-release

Fix app freeze on first startup after request for storage permission

Freeciv 2.6.0.9

04 Dec 20:29
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Freeciv 2.6.0.9 Pre-release
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Attempt to fix app freeze on first startup after request for storage permission

Freeciv 2.6.0.8

03 Dec 22:53
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Freeciv 2.6.0.8 Pre-release
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Undo all technical changes since last release (recent game features are preserved)
Request user for storage permission to avoid the startup crash on modern devices

Freeciv 2.6.0.6_pre-kitkat

14 Nov 21:47
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Fix the blocking issue #20 for all devices with Android version between 2.3 and 4.3
Note that this release does not run on Android 5 and newer versions.

Freeciv 2.6.0.7

15 Nov 21:05
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Freeciv 2.6.0.7 Pre-release
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A new release with a greater version number to make sure that recent devices won't install 2.6.0.6_pre-kitkat version (that is not compatible).

Freeciv 2.6.0.6

07 Nov 21:28
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Freeciv 2.6.0.6 Pre-release
Pre-release

Fix the blocking issue #20 that prevents app to start on Android 4.2
Scenario's default AI difficulty can now be changed via configuration. Default AI difficulty is now easy by default (was normal for scenarios and novice for random games). These changes affect new games only.
Library upgrade: Android SDK and SDL.
Prevent installation on incompatible devices (Android version < 4.2).
Compile code for ARMv7 (it may improve CPU performances).

Freeciv 2.6.0.3

15 Sep 17:58
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Hexadecimal tiles: fix city styles

Freeciv 2.6.0.2

11 Sep 21:34
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Lowered default AI difficulty and default number of AI (for new games)

Freeciv 2.6.0.1

14 Aug 13:21
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Fix map display for screens wider than 2048 pixels