Releases: yakMM/POG-bot
Releases · yakMM/POG-bot
POG bot v3.5
v3.5:
Now using discord components instead of the reaction system:
- Refactored ContextWrapper system and display classes
- Added Interaction module
- Added Captain and Player interaction classes
- Now using buttons for captain selection phase
- Added buttons for player picking
- Now using buttons for faction selection phase
- Now using a select menu for base selection
- Now using buttons for CaptainValidator
- Added buttons for player picking
- Now using buttons for getting-ready phase
- Now using buttons for status refresh
- Now using buttons for lobby timeout reset
- Now using buttons for account validation
- Now using buttons for rule acceptance
- It is no longer possible to use message command for accept/decline: only interactions will work
- Removed the reaction module
Other fixes:
- =captain command is now admin-only
- Improved resilience to network client error
- Fixed the signal module to save the lobby on restart
- Updated the weapon script
- Standardized the use of match.proxy
- Small Jaeger character registration improvement
POG bot v3.4
v3.4:
This is the last version with the reaction system, newer versions will use discord UI component.
- Added HSR to scoreboard
- Score calculation should now be faster
- Reworked stats (stats are now per-class)
- Added lobby status to notify ping
- Now allow separation characters (,;/) instead of only space
- Added squittal script plugin (beta)
- TeamCaptains can now be subbed and swapped
- Admin can now sub players in the captainSelection phase
- Subbing, benching, picking, etc are now possible when teams are ready. The ready state will be automatically toggled.
- Small string fixes
POG bot v3.3
v3.3:
- Added stat processor module
- Added =psb command for usage tracking
- Changed the way DM messages are handled
- updated = timeout command
- It is now possible to use =swap and =sub between two rounds
- Added =bench / =unbench command
- Added doc folder
- Accounts are now added to player objects before validation
- Bases can now be picked with pick command
- Config can now be reloaded with reload command
POG bot v3.2
v3.2:
- Added locking mechanic on reaction handler to avoid errors due to players spamming the reactions
- Overhauled the use of async functions for critical events
- Changed "Last played" to "Previously played"
- Players are now freed as soon as the match round ends
- =squittal can now be used when the match is starting
- =base can now be used when the match is starting
- Now displaying players in-game names in the match info embed
- Removed the base navigator as it was rarely used
- Players can now reset their lobby timeout with a reaction
- Bot now use only necessary gateway intents (discord API)
- Added proper logger Plugin
- Added embed showing player status when using =r command
- Added basic stats display
POG bot v3.1
v3.1:
- Fixed some issues with sub command
- Added base image as thumbnail in the match info embed
- Notify players will no longer be pinged if they are already in a match
- Overhauled team ready section:
- Added reactions for the =ready command
- =sub can no longer be used on a player whose team is ready
- =swap can no longer be used it a team is ready
- It's no longer possible to change the base if a team is ready
- Overhauled scoring system:
- Classes will now be properly reported on the score sheet
- Now tracking per-class stats internally
- Added match plugins
- Added ts3 interaction as a plugin
- Fixed some problems in the ts3 bot handling
- TS3 channels ids are now in the config file
- Separated =lobby get from =lobby save
- Players name are now displayed in lobby lists
POG bot v3.0
v3.0:
- Code revamp:
- Added a process system to handle the different match events
- Added a command system to handle the match commands
- Database changes
- Reworked the architecture/location of python packages within the project
- Improved display classes
- Bugfixes
- Accounts:
- Jaeger accounts can now be handed dynamically one by one
- Account usage is no longer reported to the account sheet, but logged inside the mongo database
- Account logging details are pulled from a google sheet. They can be updated dynamically with =reload command
- Players can receive accounts even when they are in hte "getting ready" phase.
- TS3 bot:
- Because PSB teamspeak server was down, removed the TS3 interaction (could not test)
- Will be added back in a coming patch
- Players:
- Added handling of player stats (nb of matches, nb of kills, deaths, net, score)
- Nb of matches is used to find potential Team captains
- Players can now be renamed with =rename command
- Lobby:
- The command =lobby get now saves the lobby state in the db.
- The last lobby state is automatically used to fill the lobby on restart
- There is now a timeout for lobby joins: players will be warned after 2 hours and kicked after 2h10m
- Added =reset command to reset lobby timeout
- Players can now join the lobby even if their discord status is offline
- Players are no longer kicked of the lobby after they go offline in discord
- Match result:
- The two most used classes of each player within the match are now displayed in the scoreboard
- The bot will no longer print the banned weapon message twice (was happening when the weapon was used in the first round)
- General:
- It is now possible to use command directly with discord ID instead of mention. For example =p 75451215457875 instead of =p @pog will work
- Match channels are now closed (not visible any more) when no match is active, to reduce channel clutter
- Match:
- match command (=m) has been replaced by info command (=i)
- The bot will send a DM to players when the lobby is filled and a match start
- Captains are no longer automatically selected. Rather, a step was added in which players can volunteer to be captains.
- Each minute, the bot will suggest new captains until some players accept the role
- Removed =resign =demote commands
- Sub command:
- =sub should now work in all situations, until a round actually start: It is now possible to sub players in the getting ready phase
- Captains can now use the sub command. A successful sub will require both captains to confirm the action
- Admins can directly sub players in. (Whereas when captains use sub, a player is automatically picked form the lobby)
- Added =swap command
- It requires both captain confirmation
- Swap players form one team to the other
- Added =base command
- Captains can now select a base whenever they want, and change the base several times until the round actually start
- The bot will show if a base is currently used in another pog match
- =p command (with no argument) will now display the picking status
- Added reaction systems:
- Confirmation of action between captains
- Faction selection
- Captain selection
- Overhauled base selection system with reactions
- Match status is now displayed automatically and refreshed regularly to show the time remaining
- Added =check command for admins to disable account validation check or online check
- Account usage: Changed the way admins can check for POG account usage (command instead of google sheet)
- Register: players can now remove their account while in a match in the Getting ready phase. They will be given an account by the bot
POG bot v1.15
Last release version before 2.0 major update.
v1.15:
- Cap points are no longer counted in team netscore
- Updated score sheet visual
- Added author in all embeds as workaround for discord android app bug T900 (long enbeds on mobile)
POG bot v1.14
v1.14:
- Added sub command for staff
- Updated help embeds for all channels
- Banned weapon usage is now reported in both match and staff channels
- Match info now shows the remaining time for current round
- Added rdy as alias for the ready command
- Added global information prompt accessible with command info
- All scores are now posted in the result channel
- Matches are now stored in database
- Added squittal command
POG bot v1.13
v1.13:
- Added match score tracking (BETA)
- Fixed bug with display of scores
- Fixed bugs with calculation of score
- Match should not hang anymore in case of an error in score calculation
- Added a lobby restore command
- Api calls are now retried if they fail
- Factions can now be modified again before the match start
- Fixed account sending infinite loop by handling error if a player has its DMs closed
- Now checking if players are online in game before allowing match to start
POG bot v1.12
v1.12:
- Added timeout functionality for admins
- Modifications in how players are stored in database
- Bot is now active in all channels listed in the config file
- Fixed a bug with muted permissions
- Fixed a bug with some staff commands being usable in wrong channels
- Fixed a bug when removing players from lobby
- Bot no longer ignore commands sent from match channels
- Added command for team captains to resign
- Staff can now demote team captains