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# Auto detect text files and perform LF normalization | ||
* text=auto | ||
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*.cs text diff=csharp | ||
*.cshtml text diff=html | ||
*.csx text diff=csharp | ||
*.sln text eol=crlf | ||
*.csproj text eol=crlf |
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# This is a basic workflow to help you get started with Actions | ||
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name: release-cleanup | ||
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# Controls when the workflow will run | ||
on: | ||
# Triggers the workflow on push or pull request events but only for the "master" branch | ||
push: | ||
branches: [ "master" ] | ||
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# Allows you to run this workflow manually from the Actions tab | ||
workflow_dispatch: | ||
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# A workflow run is made up of one or more jobs that can run sequentially or in parallel | ||
jobs: | ||
# This workflow contains a single job called "build" | ||
build: | ||
# The type of runner that the job will run on | ||
runs-on: ubuntu-latest | ||
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# Steps represent a sequence of tasks that will be executed as part of the job | ||
steps: | ||
- uses: dev-drprasad/[email protected] | ||
with: | ||
keep_latest: 16 | ||
delete_tag_pattern: build | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using Microsoft.ML.OnnxRuntime; | ||
using Microsoft.ML.OnnxRuntime.Tensors; | ||
using NWaves.Operations; | ||
using NWaves.Signals; | ||
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namespace OpenUtau.Core.Analysis.Crepe { | ||
public class Crepe : IDisposable { | ||
const int kModelSampleRate = 16000; | ||
const int kFrameSize = 1024; | ||
const int kActivationSize = 360; | ||
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InferenceSession session; | ||
double[] centsMapping; | ||
private bool disposedValue; | ||
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public Crepe() { | ||
session = new InferenceSession(Resources.tiny); | ||
centsMapping = Enumerable.Range(0, kActivationSize) | ||
.Select(i => i * 20 + 1997.3794084376191) | ||
.ToArray(); | ||
} | ||
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public double[] ComputeF0(DiscreteSignal signal, double stepMs, double threshold = 0.21) { | ||
if (signal.SamplingRate != kModelSampleRate) { | ||
var resampler = new Resampler(); | ||
signal = resampler.Resample(signal, kModelSampleRate); | ||
} | ||
var input = ToFrames(signal, stepMs); | ||
int length = input.Dimensions[0]; | ||
var inputs = new List<NamedOnnxValue>(); | ||
inputs.Add(NamedOnnxValue.CreateFromTensor("input", input)); | ||
var outputs = session.Run(inputs); | ||
var activations = outputs.First().AsTensor<float>().ToArray(); | ||
int[] path = new int[length]; | ||
GetPath(activations, path); | ||
float[] confidences = new float[length]; | ||
double[] cents = new double[length]; | ||
double[] f0 = new double[length]; | ||
for (int i = 0; i < length; ++i) { | ||
var frame = new ArraySegment<float>(activations, i * kActivationSize, kActivationSize); | ||
cents[i] = GetCents(frame, path[i]); | ||
confidences[i] = frame[path[i]]; | ||
f0[i] = double.IsNormal(cents[i]) | ||
&& double.IsNormal(confidences[i]) | ||
&& confidences[i] > threshold | ||
? 10f * Math.Pow(2.0, cents[i] / 1200.0) : 0; | ||
} | ||
return f0; | ||
} | ||
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Tensor<float> ToFrames(DiscreteSignal signal, double stepMs) { | ||
float[] paddedSamples = new float[signal.Length + kFrameSize]; | ||
Array.Copy(signal.Samples, 0, paddedSamples, kFrameSize / 2, signal.Length); | ||
int hopSize = (int)(kModelSampleRate * stepMs / 1000); | ||
int length = signal.Length / hopSize; | ||
float[] frames = new float[length * kFrameSize]; | ||
for (int i = 0; i < length; ++i) { | ||
Array.Copy(paddedSamples, i * hopSize, | ||
frames, i * kFrameSize, kFrameSize); | ||
NormalizeFrame(new ArraySegment<float>( | ||
frames, i * kFrameSize, kFrameSize)); | ||
} | ||
return frames.ToTensor().Reshape(new int[] { length, kFrameSize }); | ||
} | ||
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void GetPath(float[] activations, int[] path) { | ||
float[] prob = new float[kActivationSize]; | ||
float[] nextProb = new float[kActivationSize]; | ||
for (int i = 0; i < kActivationSize; ++i) { | ||
prob[i] = (float)Math.Log(1.0 / kActivationSize); | ||
} | ||
float[,] transitions = new float[kActivationSize, kActivationSize]; | ||
int dist = 12; | ||
for (int i = 0; i < kActivationSize; ++i) { | ||
int low = Math.Max(0, i - dist); | ||
int high = Math.Min(kActivationSize, i + dist); | ||
float sum = 0; | ||
for (int j = low; j < high; ++j) { | ||
transitions[i, j] = dist - Math.Abs(i - j); | ||
sum += transitions[i, j]; | ||
} | ||
for (int j = low; j < high; ++j) { | ||
transitions[i, j] = (float)Math.Log(transitions[i, j] / sum); | ||
} | ||
} | ||
for (int i = 0; i < path.Length; ++i) { | ||
var activ = new ArraySegment<float>(activations, i * kActivationSize, kActivationSize); | ||
Array.Clear(nextProb, 0, nextProb.Length); | ||
for (int j = 0; j < kActivationSize; ++j) { | ||
int low = Math.Max(0, j - dist); | ||
int high = Math.Min(kActivationSize, j + dist); | ||
float maxP = float.MinValue; | ||
for (int k = low; k < high; ++k) { | ||
float p = (float)(prob[k] + transitions[j, k] + Math.Log(activ[k])); | ||
if (p > maxP) { | ||
maxP = p; | ||
} | ||
} | ||
nextProb[j] = maxP; | ||
} | ||
path[i] = ArgMax(nextProb); | ||
} | ||
} | ||
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double GetCents(ArraySegment<float> activations, int index) { | ||
int start = Math.Max(0, index - 4); | ||
int end = Math.Min(activations.Count, index + 5); | ||
double weightedSum = 0; | ||
double weightSum = 0; | ||
for (int i = start; i < end; ++i) { | ||
weightedSum += activations[i] * centsMapping[i]; | ||
weightSum += activations[i]; | ||
} | ||
return weightedSum / weightSum; | ||
} | ||
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static int ArgMax(Span<float> values) { | ||
int index = -1; | ||
float value = float.MinValue; | ||
for (int i = 0; i < values.Length; ++i) { | ||
if (value < values[i]) { | ||
index = i; | ||
value = values[i]; | ||
} | ||
} | ||
return index; | ||
} | ||
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void NormalizeFrame(ArraySegment<float> data) { | ||
double avg = data.Average(); | ||
double std = Math.Sqrt(data.Average(d => Math.Pow(d - avg, 2))); | ||
for (int i = 0; i < data.Count; ++i) { | ||
data[i] = (float)((data[i] - avg) / std); | ||
} | ||
} | ||
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protected virtual void Dispose(bool disposing) { | ||
if (!disposedValue) { | ||
if (disposing) { | ||
session.Dispose(); | ||
} | ||
disposedValue = true; | ||
} | ||
} | ||
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public void Dispose() { | ||
Dispose(disposing: true); | ||
GC.SuppressFinalize(this); | ||
} | ||
} | ||
} |
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The MIT License (MIT) | ||
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Copyright (c) 2018 Jong Wook Kim | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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