Welcome to the Cross-Platform Java 3D Engine.
As OpenGL and Vulkan Binding for Java the LWJGL 3 API is used.
Both OpenGL and the next generation graphics API Vulkan is supported!
-
Oreon Engine project uses lombok. Please download the latest release of lombok and run the .jar to install lombok plugin into Eclipse.
-
Getting started guide for Eclipse available here.
- Move: W, A, S, D
- Rotate: Hold the middle mouse button while moving the mouse
- Accelerate Movespeed: Scroll mouse