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1.0.23

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@vawser vawser released this 29 Oct 23:29
· 67 commits to main since this release

General

  • Added basic support for Armored Core: For Answer, Armored Core 5 and Armored Core: Verdict Day (credit to WarpZephyr)
  • Added the ability to toggle which editors are presented to you in Smithbox.
    • Includes supports for work-in-progress editors: EMEVD, ESD and Cutscene.
      • EMEVD: supports basic property editing.
      • ESD: read-only.
      • Cutscene: read-only.
    • These are useful for data discovery, but editing features are not complete or not present at all.
  • Restored Soapstone support for DarkScript data linking (e.g. selecting an entity from DarkScript if the map is loaded).
    • You need to use the DarkScript build present in the Smithbox discord server however.
  • Pinned the search filter section in all editors that use it, so it doesn't disappear on scroll.

Param Editor

  • Added new BB Paramdex Meta.
  • Added new SDT Paramdex Meta (credit to MyMaidisKitchenAid).
  • Added new potential shortcuts for exporting param data via CSV. Unbounded by default.
  • Added support for AC6 regulation 1.07.2 to the Upgrader.

Model Editor

  • Added basic tools for model mesh translation, rotation and scaling to the Model Editor.

Text Editor

  • Text Search tool can now search for entry ID instead of only text.
  • Added "From external file" action for Text Import to allow the user to select the specific JSON to import instead of relying on the project-local lists.

Bugfixes

  • Text Editor: fixed issue with the fmg reference finder so it accounts for passed ID offset from the Paramdex meta again.
  • Text Editor: added null safeguards to Text Difference Manager.
  • Text Editor: blocked ability to change project whilst vanilla text bank is loading (preventing a crash).
  • Text Editor: fixed issue with container-level export actions.
  • Text Editor: fixed crash when multi-selecting in the File or Text File lists.
  • Text Editor: fixed issue with the naming templates being stored incorrectly.
  • Text Editor: fixed issue with the Text Creation menu creating entries incorrectly.
  • Text Editor: fixed issue with the Select-All shortcut applying outside of focus on the Text Entry window.
  • Model Editor: fixed issue that caused DS2 objects not to load in the model editor.