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Refresh Counters can move counters to a different map if deck names match #13505

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jonathanrwatts opened this issue Jul 25, 2024 · 0 comments · May be fixed by #13507
Open

Refresh Counters can move counters to a different map if deck names match #13505

jonathanrwatts opened this issue Jul 25, 2024 · 0 comments · May be fixed by #13507
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bug Something isn't working Reproducible Verified reproducible. Includes all files and/or info needed to reproduce.
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@jonathanrwatts
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Refresh Counters can move pieces from a deck on one map to an identically named deck on another map (presumably, the first deck in the module with a matching name). It should check for a deck of the appropriate name on the original map first. See https://forum.vassalengine.org/t/issue-with-refresh-decks-delete-decks-and-add-decks/82631/13 .

@BrentEaston BrentEaston self-assigned this Jul 26, 2024
@BrentEaston BrentEaston added bug Something isn't working Reproducible Verified reproducible. Includes all files and/or info needed to reproduce. 3.7.14 labels Jul 26, 2024
@BrentEaston BrentEaston added this to the 3.7.14 milestone Jul 26, 2024
@uckelman uckelman modified the milestones: 3.7.14, 3.7.15 Aug 18, 2024
@uckelman uckelman removed the 3.7.14 label Aug 18, 2024
@uckelman uckelman modified the milestones: 3.7.15, 3.7.16 Nov 7, 2024
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