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Change log cleanup.
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uckelman committed Feb 16, 2023
1 parent 35a7bd5 commit 75952de
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Showing 2 changed files with 11 additions and 4 deletions.
6 changes: 5 additions & 1 deletion CHANGES
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* 12013: Reinstate removal of module tile cache when a module is removed from
the Module Manager
* 12007: Update Apple Silicon terminology in preferences and docs
* 11994: Deck "send-when-empty" hotkeys no longer create extra undo steps
* 11993: ActionButtons set to count 0 times don't spuriously execute 1 time
* 11986: Add missing Section size symbol to NATO markers
* 11982: Fixed multiplayer problems with detach option on Deselect trait
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tooltip will be drawn
* 11884: 'OldMat' properties now set correctly regardless of order of Mat
Cargo and Send-to-Location (etc.) traits
* 11180: Triggers set to count 0 times don't spuriously execute 1 time
* 11880: Triggers set to count 0 times don't spuriously execute 1 time
* 11714: Deck's Send-when-Empty key now processes AFTER fully moving last card
* 11627: ActionButtons with context menu flag no longer trigger context menu
when a different ActionButton on same piece (that doesn't have the flag
set) is clicked
* 11462: Don't +1 inventory sum if property isn't even defined
* 11437: Prevent NPE when right-clicking on a Deck with no menu items
* 11429: Deck Empty Hotkey no longer repeats per online player instance, nor
when stepping forward a log

3.6.11 - 3 February 2023

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9 changes: 6 additions & 3 deletions dist/notes/data.json
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"new_features": [
],
"bug_fixes": [
{ "num": 11993, "desc": "11993: ActionButtons set to count 0 times don't spuriously execute 1 time" },
{ "num": 11994, "desc": "Deck \"send-when-empty\" hotkeys no longer create extra undo steps" },
{ "num": 11993, "desc": "ActionButtons set to count 0 times don't spuriously execute 1 time" },
{ "num": 11982, "desc": "Fixed multiplayer problems with detach option on Deselect trait" },
{ "num": 11963, "desc": "SendToLocation, Can Rotate, and MoveFixedDistance were all unlinking from deck/stack at wrong time, causing buggy behavior in some instances especially involving decks" },
{ "num": 11961, "desc": "Clear up mark-when-moved problems for modules which still had a legacy value set" },
{ "num": 11884, "desc": "'OldMat' properties now set correctly regardless of order of Mat Cargo and Send-to-Location (etc.) traits" },
{ "num": 11180, "desc": "Triggers set to count 0 times don't spuriously execute 1 time" },
{ "num": 11880, "desc": "Triggers set to count 0 times don't spuriously execute 1 time" },
{ "num": 11714, "desc": "Deck's Send-when-Empty key now processes AFTER fully moving last card" },
{ "num": 11627, "desc": "ActionButtons with context menu flag no longer trigger context menu when a different ActionButton on same piece (that doesn't have the flag set) is clicked" },
{ "num": 11462, "desc": "Don't +1 inventory sum if property isn't even defined" },
{ "num": 11437, "desc": "Prevent NPE when right-clicking on a Deck with no menu items" }
{ "num": 11437, "desc": "Prevent NPE when right-clicking on a Deck with no menu items" },
{ "num": 11429, "desc": "Deck Empty Hotkey no longer repeats per online player instance, nor when stepping forward a log" }
],
"other_improvements": [
{ "num": 12013, "desc": "Reinstate removal of module tile cache when a module is removed from the Module Manager" },
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