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DissDlcToolkit

Dissidia Duodecim Final Fantasy DLC Toolkit

Hi everyone! This is a very simple DLC Toolkit for Dissidia Duodecim: Final Fantasy!

Requirements:

  • .NET Framework 4.0 (Should be compatible from Windows XP SP3 onwards)

Changelog:

  • 2/14/2016 - Version 1.1.2
    • General:
      • Support for high DPI screens
    • BGM Generation Tab:
      • Removed 36 characters limitation in song names. Now the user will be notified that exceeding that size may not render the name properly in-game. Thanks to convalise for the suggestion!
      • Fixed bug that generated wrong names for songs with hex numbers that contained uppercase letters. Thanks to Lugia2009 & convalise for the bug report!
  • 4/4/2015 - Version 1.1.1
    • General:
      • Bugfixes & improved stability
      • Added "Settings" menu in "File" menu
    • Character Generation tab:
      • Added Manikin costume slot
      • Added 'Manikin effects' checkbox
    • BGM Generation Tab:
      • You can now create BGM packs with ease!
    • Swap DLC Slots tab:
      • You can now change DLC slots for Player/Assist/Attachment data or BGM Data
    • .exex edit tab:
      • Minor improvements
    • Reporter tab:
      • Added support for BGM reporting
      • Removed "Export as text" button
  • 1/5/2015 - Version 1.0
    • Ported all existing code from JRuby to .NET (that's why I jumped to v1.0 :P)
    • DLC Generation tab:
      • Added Normal, Alt.1 & Alt.2 options for all characters that support them
      • Added more character-specific security checks (ex: Aerith can only use Normal, Alt.1 & Alt.2 costume slots)
    • Support for creating & linking DLC attachments
    • DLC Reporter tab:
      • Now reports .objx files' names for easier extraction
      • Minor improvements in Excel spreadsheet formatting
    • Added log file for easier bug reporting
    • Code uploaded to GitHub

Contains code from the following projects:

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Dissidia Duodecim Final Fantasy DLC Toolkit

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