Skip to content

Commit

Permalink
Update full changelog
Browse files Browse the repository at this point in the history
  • Loading branch information
SamVanheer committed Aug 31, 2023
1 parent 6cff30a commit 21a24c0
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion FULL_UPDATED_CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -110,10 +110,10 @@ See the full changelog for Half-Life Updated below for changes shared with the b
* Don't send `EF_BRIGHTLIGHT` effect flag for players to prevent night vision goggles from lighting things up for everybody (NEEDS PUBLIC TESTING) (halflife issue [#1858](https://github.com/ValveSoftware/halflife/issues/1858))
* Fixed ropes leaking memory (halflife issue [#3054](https://github.com/ValveSoftware/halflife/issues/3054))
* Fixed CBaseEntity::Instance(entvars_t*) crashing the game if given a null pointer (halflife issue [#3056](https://github.com/ValveSoftware/halflife/issues/3056))
* Fixed incorrect header include guard in CRopeSample.h [#29](https://github.com/SamVanheer/halflife-op4-updated/issues/29)
* Fixed FL_FAKECLIENT flag being cleared in some places (halflife issue [#3256](https://github.com/ValveSoftware/halflife/issues/3256))
* Fixed Health Charger recharge time not using the correct value in Co-op
* Fixed ropes breaking at high framerates
* Fixed electrified wire damage being frametime-dependent [#102](https://github.com/SamVanheer/halflife-op4-updated/issues/102) (Thanks malortie)

## Code cleanup

Expand Down

0 comments on commit 21a24c0

Please sign in to comment.