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Godot-Voxels-Test

VoxelTool.gd

Used for building mesh out of individual voxel positions and colours

TreeTool.gd

Used for creating tree's of varying heights at certain positions

camera.gd

Third party addon used for controlling camera whilst game is running

terrain.gd

Used for generating the heights to send to the VoxelTool using noise and a height mod curve

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Test of Godot (4.1) Voxel terrain generation

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