Features (planned):
- integration with ncurses
- moving around
- generated dungeon
- moving around within the dungeon
- advancing to the next level
- save/load game
- static enemies
- deterministic battle system with A/D/H
- bumping into things
- permadeath
- melee fights
- range fights
- fog of war
- cone of vision
- berserker AI for enemies
Fun is in creating something to play with.
Profit is in learning.