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Roguelike0 - My attempt at the roguelike genre

Features (planned):

  • integration with ncurses
  • moving around
  • generated dungeon
  • moving around within the dungeon
  • advancing to the next level
  • save/load game
  • static enemies
  • deterministic battle system with A/D/H
  • bumping into things
  • permadeath
  • melee fights
  • range fights
  • fog of war
  • cone of vision
  • berserker AI for enemies

Fun is in creating something to play with.

Profit is in learning.

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My attempt at the roguelike genre.

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