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Support for custom layout on OLED screens. #51

Support for custom layout on OLED screens.

Support for custom layout on OLED screens. #51

Workflow file for this run

# For most projects, this workflow file will not need changing; you simply need
# to commit it to your repository.
#
# You may wish to alter this file to override the set of languages analyzed,
# or to provide custom queries or build logic.
#
# ******** NOTE ********
# We have attempted to detect the languages in your repository. Please check
# the `language` matrix defined below to confirm you have the correct set of
# supported CodeQL languages.
#
name: "CodeQL"
on:
push:
branches: [ "main" ]
pull_request:
# The branches below must be a subset of the branches above
branches: [ "main" ]
schedule:
- cron: '30 8 * * 6'
env:
BUILD_TYPE: Release
# Pico-SDK v1.5.1
PICO_SDK_REF: 6a7db34ff63345a7badec79ebea3aaef1712f374
jobs:
analyze:
name: Analyze
runs-on: ubuntu-latest
permissions:
actions: read
contents: read
security-events: write
strategy:
fail-fast: false
matrix:
language: [ 'cpp' ]
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
# Use only 'java' to analyze code written in Java, Kotlin or both
# Use only 'javascript' to analyze code written in JavaScript, TypeScript or both
# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
steps:
- name: Arm GNU Toolchain (arm-none-eabi-gcc)
uses: carlosperate/arm-none-eabi-gcc-action@v1
- name: Cache Pico-SDK
id: cache-pico-sdk
uses: actions/cache@v3
with:
path: pico-sdk
key: ${{runner.os}}-pico-sdk-${{env.PICO_SDK_REF}}
- if: ${{steps.cache-pico-sdk.outputs.cache-hit != 'true' }}
name: Checkout Pico-SDK
uses: actions/checkout@v3
with:
repository: raspberrypi/pico-sdk
ref: ${{env.PICO_SDK_REF}}
path: pico-sdk
submodules: true
- name: Add PICO_SDK_PATH to Environment
run: |
echo "PICO_SDK_PATH=${{github.workspace}}/pico-sdk" >> $GITHUB_ENV
- name: Checkout repository
uses: actions/checkout@v3
with:
path: main
submodules: true
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v2
with:
languages: ${{ matrix.language }}
# If you wish to specify custom queries, you can do so here or in a config file.
# By default, queries listed here will override any specified in a config file.
# Prefix the list here with "+" to use these queries and those in the config file.
# Details on CodeQL's query packs refer to : https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
# queries: security-extended,security-and-quality
# Autobuild attempts to build any compiled languages (C/C++, C#, Go, or Java).
# If this step fails, then you should remove it and run the build manually (see below)
#- name: Autobuild
# uses: github/codeql-action/autobuild@v2
# ℹ️ Command-line programs to run using the OS shell.
# 📚 See https://docs.github.com/en/actions/using-workflows/workflow-syntax-for-github-actions#jobsjob_idstepsrun
# If the Autobuild fails above, remove it and uncomment the following three lines.
# modify them (or add more) to build your code if your project, please refer to the EXAMPLE below for guidance.
# - run: |
# echo "Run, Build Application using script"
# ./location_of_script_within_repo/buildscript.sh
- name: Configure CMake
run: cmake -S main -B main/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DPICO_BOARD=pico_w -DFANPICO_BOARD=0804D
- name: Build
run: cmake --build main/build --config ${{env.BUILD_TYPE}}
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v2
with:
category: "/language:${{matrix.language}}"