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Update header files from cs2-dumper
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github-actions[bot] committed Jan 8, 2025
1 parent 68881cf commit 092a1ac
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Showing 4 changed files with 46 additions and 46 deletions.
34 changes: 17 additions & 17 deletions external-cheat-base/buttons.hpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-20 00:28:49.506012100 UTC
// 2025-01-08 02:40:51.056645600 UTC

#pragma once

Expand All @@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x18614C0;
constexpr std::ptrdiff_t attack2 = 0x1861550;
constexpr std::ptrdiff_t back = 0x1861790;
constexpr std::ptrdiff_t duck = 0x1861A60;
constexpr std::ptrdiff_t forward = 0x1861700;
constexpr std::ptrdiff_t jump = 0x18619D0;
constexpr std::ptrdiff_t left = 0x1861820;
constexpr std::ptrdiff_t lookatweapon = 0x1A89260;
constexpr std::ptrdiff_t reload = 0x1861430;
constexpr std::ptrdiff_t right = 0x18618B0;
constexpr std::ptrdiff_t showscores = 0x1A89140;
constexpr std::ptrdiff_t sprint = 0x18613A0;
constexpr std::ptrdiff_t turnleft = 0x18615E0;
constexpr std::ptrdiff_t turnright = 0x1861670;
constexpr std::ptrdiff_t use = 0x1861940;
constexpr std::ptrdiff_t zoom = 0x1A891D0;
constexpr std::ptrdiff_t attack = 0x18614F0;
constexpr std::ptrdiff_t attack2 = 0x1861580;
constexpr std::ptrdiff_t back = 0x18617C0;
constexpr std::ptrdiff_t duck = 0x1861A90;
constexpr std::ptrdiff_t forward = 0x1861730;
constexpr std::ptrdiff_t jump = 0x1861A00;
constexpr std::ptrdiff_t left = 0x1861850;
constexpr std::ptrdiff_t lookatweapon = 0x1A89270;
constexpr std::ptrdiff_t reload = 0x1861460;
constexpr std::ptrdiff_t right = 0x18618E0;
constexpr std::ptrdiff_t showscores = 0x1A89150;
constexpr std::ptrdiff_t sprint = 0x18613D0;
constexpr std::ptrdiff_t turnleft = 0x1861610;
constexpr std::ptrdiff_t turnright = 0x18616A0;
constexpr std::ptrdiff_t use = 0x1861970;
constexpr std::ptrdiff_t zoom = 0x1A891E0;
}
}
18 changes: 9 additions & 9 deletions external-cheat-base/client_dll.hpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-20 00:28:49.506012100 UTC
// 2025-01-08 02:40:51.056645600 UTC

#pragma once

Expand Down Expand Up @@ -762,7 +762,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bJustPulledPin = 0x1B3C; // bool
constexpr std::ptrdiff_t m_nNextHoldTick = 0x1B40; // GameTick_t
constexpr std::ptrdiff_t m_flNextHoldFrac = 0x1B44; // float32
constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x1B48; // CHandle<C_CSWeaponBase>
constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x1B48; //
}
// Parent: C_FuncBrush
// Field count: 8
Expand Down Expand Up @@ -3383,7 +3383,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bClientside = 0x1608; // bool
constexpr std::ptrdiff_t m_bParticleSystemsCreated = 0x1609; // bool
constexpr std::ptrdiff_t m_vecAttachedParticles = 0x1610; // CUtlVector<int32>
constexpr std::ptrdiff_t m_hViewmodelAttachment = 0x1628; // CHandle<CBaseAnimGraph>
constexpr std::ptrdiff_t m_hViewmodelAttachment = 0x1628; //
constexpr std::ptrdiff_t m_iOldTeam = 0x162C; // int32
constexpr std::ptrdiff_t m_bAttachmentDirty = 0x1630; // bool
constexpr std::ptrdiff_t m_nUnloadedModelIndex = 0x1634; // int32
Expand Down Expand Up @@ -5084,7 +5084,7 @@ namespace cs2_dumper {
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
namespace C_Fists {
constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0x1B20; // bool
constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x1B24; // PlayerAnimEvent_t
constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x1B24; //
}
// Parent: C_PhysicsProp
// Field count: 0
Expand Down Expand Up @@ -5253,7 +5253,7 @@ namespace cs2_dumper {
// MNetworkExcludeByName
// NetworkVarNames: m_ShardDesc (shard_model_desc_t)
namespace C_ShatterGlassShardPhysics {
constexpr std::ptrdiff_t m_ShardDesc = 0x1120; // shard_model_desc_t
constexpr std::ptrdiff_t m_ShardDesc = 0x1120; //
}
// Parent: C_CSWeaponBaseGun
// Field count: 0
Expand Down Expand Up @@ -5352,7 +5352,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_blinktoggle = 0xFC8; // bool
constexpr std::ptrdiff_t m_nLastFlexUpdateFrameCount = 0x1028; // int32
constexpr std::ptrdiff_t m_CachedViewTarget = 0x102C; // Vector
constexpr std::ptrdiff_t m_nNextSceneEventId = 0x1038; // SceneEventId_t
constexpr std::ptrdiff_t m_nNextSceneEventId = 0x1038; //
constexpr std::ptrdiff_t m_iBlink = 0x103C; // int32
constexpr std::ptrdiff_t m_blinktime = 0x1040; // float32
constexpr std::ptrdiff_t m_prevblinktoggle = 0x1044; // bool
Expand Down Expand Up @@ -5646,7 +5646,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flFireSequenceStartTime = 0x16DC; // float32
constexpr std::ptrdiff_t m_nFireSequenceStartTimeChange = 0x16E0; // int32
constexpr std::ptrdiff_t m_nFireSequenceStartTimeAck = 0x16E4; // int32
constexpr std::ptrdiff_t m_ePlayerFireEvent = 0x16E8; // PlayerAnimEvent_t
constexpr std::ptrdiff_t m_ePlayerFireEvent = 0x16E8; //
constexpr std::ptrdiff_t m_ePlayerFireEventAttackType = 0x16EC; // WeaponAttackType_t
constexpr std::ptrdiff_t m_seqIdle = 0x16F0; // HSequence
constexpr std::ptrdiff_t m_seqFirePrimary = 0x16F4; // HSequence
Expand Down Expand Up @@ -6084,7 +6084,7 @@ namespace cs2_dumper {
// MPropertySuppressBaseClassField
namespace CCSWeaponBaseVData {
constexpr std::ptrdiff_t m_WeaponType = 0x348; // CSWeaponType
constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; // CSWeaponCategory
constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; //
constexpr std::ptrdiff_t m_szViewModel = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
constexpr std::ptrdiff_t m_szPlayerModel = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
constexpr std::ptrdiff_t m_szWorldDroppedModel = 0x510; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
Expand Down Expand Up @@ -6894,7 +6894,7 @@ namespace cs2_dumper {
// NetworkVarNames: m_leader (CHandle<CCSPlayerPawn>)
// NetworkVarNames: m_AttributeManager (CAttributeContainer)
namespace C_Chicken {
constexpr std::ptrdiff_t m_hHolidayHatAddon = 0x1230; // CHandle<CBaseAnimGraph>
constexpr std::ptrdiff_t m_hHolidayHatAddon = 0x1230; //
constexpr std::ptrdiff_t m_jumpedThisFrame = 0x1234; // bool
constexpr std::ptrdiff_t m_leader = 0x1238; // CHandle<C_CSPlayerPawn>
constexpr std::ptrdiff_t m_AttributeManager = 0x1240; // C_AttributeContainer
Expand Down
38 changes: 19 additions & 19 deletions external-cheat-base/offsets.hpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-20 00:28:49.506012100 UTC
// 2025-01-08 02:40:51.056645600 UTC

#pragma once

Expand All @@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A89340;
constexpr std::ptrdiff_t dwEntityList = 0x1A146E8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B37E58;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A89350;
constexpr std::ptrdiff_t dwEntityList = 0x1A146F8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B37E48;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A7AF28;
constexpr std::ptrdiff_t dwGlobalVars = 0x185C9B0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A7A668;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A64E80;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1868CC8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A84F90;
constexpr std::ptrdiff_t dwPrediction = 0x1868B60;
constexpr std::ptrdiff_t dwSensitivity = 0x1A7BC48;
constexpr std::ptrdiff_t dwGameRules = 0x1A7AF38;
constexpr std::ptrdiff_t dwGlobalVars = 0x185CA10;
constexpr std::ptrdiff_t dwGlowManager = 0x1A7A678;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A64E90;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1868CF8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A84FA0;
constexpr std::ptrdiff_t dwPrediction = 0x1868B90;
constexpr std::ptrdiff_t dwSensitivity = 0x1A7BC58;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A89710;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A7F610;
constexpr std::ptrdiff_t dwViewRender = 0x1A7FE20;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A17928;
constexpr std::ptrdiff_t dwViewAngles = 0x1A89720;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A7F620;
constexpr std::ptrdiff_t dwViewRender = 0x1A7FE30;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A17970;
}
// Module: engine2.dll
namespace engine2_dll {
Expand All @@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x61514C;
constexpr std::ptrdiff_t dwWindowWidth = 0x615148;
constexpr std::ptrdiff_t dwWindowHeight = 0x615154;
constexpr std::ptrdiff_t dwWindowWidth = 0x615150;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
Expand All @@ -52,7 +52,7 @@ namespace cs2_dumper {
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t dwSoundSystem = 0x39D5E0;
constexpr std::ptrdiff_t dwSoundSystem = 0x39E5E0;
constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
}
}
Expand Down
2 changes: 1 addition & 1 deletion last_commit.txt
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@@ -1 +1 @@
9a81629cfa753976f4b3de6a4e1b86e84bcde910
2a2dfec339dcc81218dae93deac01ceae60508b5

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