A 7 day roguelike by Max Whitney, for the 7DRL 2016 challenge. Reach the bottom of the dudgeon, get the Thoodiam, and take it back to the surface.
Combat mechanics and most item properties are stolen from Sil.
Requirements: recentish OCaml, ocaml-curses, ocaml-containers, gamestuff (my own library). js_of_ocaml for the web version.
Run make with either target, or 'all' for both: bin: curses program js: HTML5 canvas program