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feat/beach-island (#66)
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* Moved skyboxes to 'assets' folder

* Letting Godot reformat an addon file just so it won't ask anymore

* Working on spaceship

* Packing textures into .blend file

* Put new spaceship in the place of the old one in test_map

* Removed old spaceship

* Fixed main menu spin

* Added beach island

* Put boundary in island

Co-authored-by: Telmo Valverde <[email protected]>
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telmotrooper and telmotrooper authored May 30, 2022
1 parent 0a3b12e commit 5ec5e38
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Showing 6 changed files with 1,095 additions and 5 deletions.
1 change: 0 additions & 1 deletion maps/boundary.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,5 @@ shape = SubResource( 11 )
[node name="MeshInstance" type="MeshInstance" parent="."]
visible = false
mesh = SubResource( 4 )
material/0 = null

[connection signal="body_entered" from="." to="." method="_on_Boundary_body_entered"]
Binary file added maps/models/beach_island/beach_island.blend
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