Recreation of part of my team's CS184's final project in ThreeJS instead of C++ and OpenGL.
- Correct shader image billboarding
- Fix physics bugs
- Optimize
- Add velocity-based coloring
- Add mouse interactivity
- Add OpenCV (if possible)
- CS184 Team members: Brian Aronowitz, Will Huang
- three.js examples/buffergeometry/instancing/billboards