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npm install @stdlib/streams-node-transform
Alternatively,
- To load the package in a website via a
script
tag without installation and bundlers, use the ES Module available on theesm
branch (see README). - If you are using Deno, visit the
deno
branch (see README for usage intructions). - For use in Observable, or in browser/node environments, use the Universal Module Definition (UMD) build available on the
umd
branch (see README).
The branches.md file summarizes the available branches and displays a diagram illustrating their relationships.
To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.
var transformStream = require( '@stdlib/streams-node-transform' );
Creates a transform stream.
var stdout = require( '@stdlib/streams-node-stdout' );
function transform( chunk, enc, clbk ) {
clbk( null, chunk.toString()+'\n' );
}
var stream = transformStream({
'transform': transform
});
stream.pipe( stdout );
stream.write( '1' );
stream.write( '2' );
stream.write( '3' );
stream.end();
// e.g., => '1\n2\n3\n'
The function accepts the following options
:
- transform: callback to invoke upon receiving a new chunk.
- flush: callback to invoke after receiving all chunks and prior to a stream closing.
- objectMode: specifies whether a stream should operate in objectMode. Default:
false
. - encoding: specifies how
Buffer
objects should be decoded tostrings
. Default:null
. - highWaterMark: specifies the
Buffer
level at whichwrite()
calls start returningfalse
. - allowHalfOpen: specifies whether a stream should remain open even if one side ends. Default:
false
. - decodeStrings: specifies whether to decode
strings
intoBuffer
objects when writing. Default:true
.
To set stream options
,
var opts = {
'objectMode': true,
'encoding': 'utf8',
'highWaterMark': 64,
'allowHalfOpen': true,
'decodeStrings': false
};
var stream = transformStream( opts );
The transform
option should be a function
having the following signature:
function transform( chunk, enc, clbk ) {
var multipleData;
var err;
if ( multipleData ) {
// Push as many chunks as required...
this.push( chunk );
this.push( chunk );
// ...
if ( err ) {
return clbk( err );
}
return clbk();
}
if ( err ) {
return clbk( err );
}
clbk( null, chunk );
}
The flush
option should be a function
which performs any remaining tasks before the stream closes, such as unfinished data processing.
function flush( clbk ) {
var err;
// Push any remaining chunks...
this.push( '...' );
this.push( '...' );
// ...
if ( err ) {
return clbk( err );
}
clbk();
}
If no transform
is provided, the returned stream
will be a simple pass through stream.
Returns a function
for creating streams which are identically configured according to provided options
.
var opts = {
'objectMode': true,
'encoding': 'utf8',
'highWaterMark': 64
};
var factory = transformStream.factory( opts );
This method accepts the same options
as transformStream()
, except for the transform
and flush
options which must be provided explicitly, as shown below.
Creates a transform stream.
function transform1( chunk, enc, clbk ) {
clbk( null, chunk.toString()+'\n' );
}
function transform2( chunk, enc, clbk ) {
clbk( null, chunk.toString()+'\t' );
}
function flush( clbk ) {
clbk();
}
var factory = transformStream.factory();
var s1 = factory( transform1 );
var s2 = factory( transform2, flush );
This method is a convenience function to create streams which always operate in objectMode.
var stdout = require( '@stdlib/streams-node-stdout' );
function stringify( chunk, enc, clbk ) {
clbk( null, JSON.stringify( chunk ) );
}
function newline( chunk, enc, clbk ) {
clbk( null, chunk+'\n' );
}
var s1 = transformStream.objectMode({
'transform': stringify
});
var s2 = transformStream.objectMode({
'transform': newline
});
s1.pipe( s2 ).pipe( stdout );
s1.write( { 'value': 'a' } );
s1.write( { 'value': 'b' } );
s1.write( { 'value': 'c' } );
s1.end();
// e.g., => '{"value":"a"}\n{"value":"b"}\n{"value":"c"}\n'
This method accepts the same options
as transformStream()
; however, the method will always override the objectMode option in options
.
Instead of returning a transform stream instance, this method returns a custom transform stream constructor. If provided transform
and flush
options, these methods are bound to the constructor prototype. If not provided a transform
, the returned constructor creates simple pass through streams.
function transform( chunk, enc, clbk ) {
clbk( null, chunk.toString()+'\n' );
}
function flush( clbk ) {
this.push( 'beep' );
clbk();
}
var opts = {
'transform': transform,
'flush': flush
};
var MyStream = transformStream.ctor( opts );
var bool = ( MyStream.prototype._transform === transform );
// returns true
bool = ( MyStream.prototype._flush === flush );
// returns true
The returned constructor accepts the same options
as documented above, except for the transform
and flush
options, which are not supported. Any options
provided to the constructor override options
provided to the constructor factory.
var stdout = require( '@stdlib/streams-node-stdout' );
var factory = require( '@stdlib/streams-node-transform' ).factory;
function parse( chunk, enc, clbk ) {
clbk( null, JSON.parse( chunk ) );
}
function pluck( chunk, enc, clbk ) {
clbk( null, chunk.value );
}
function square( chunk, enc, clbk ) {
var v = +chunk;
clbk( null, v*v );
}
function toStr( chunk, enc, clbk ) {
clbk( null, chunk.toString() );
}
function join( chunk, enc, clbk ) {
clbk( null, chunk+'\n' );
}
// Create a factory which generates streams running in `objectMode`:
var tStream = factory({
'objectMode': true
});
// Create streams for each transform:
var s1 = tStream( parse );
var s2 = tStream( pluck );
var s3 = tStream( square );
var s4 = tStream( toStr );
var s5 = tStream( join );
// Create the pipeline:
s1.pipe( s2 )
.pipe( s3 )
.pipe( s4 )
.pipe( s5 )
.pipe( stdout );
// Write data to the pipeline...
var v;
var i;
for ( i = 0; i < 100; i++ ) {
v = '{"value":'+i+'}';
s1.write( v, 'utf8' );
}
s1.end();
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
See LICENSE.
Copyright © 2016-2024. The Stdlib Authors.