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If you've worked with GameMaker and used Github before then this is going to be familiar for you. If this is your first time do not worry! This guide is all that you need to get ready. If you get stuck at any point come see us on Discord!
Forking the project allows you to make changes to the project without advanced permissions on the official repository, just click FORK on the github website.
Once it's forked on github you can get the files onto your machine, and start working.
- You can clone your fork from the command line
git clone https://github.com/your-name/Loungeware
- Or clone your fork with Github Desktop ( or any GUI of your choice )
Remember if you need help with Git come ask us on Discord!
Loungeware has been around longer than you may realize! We want to make sure the game you make is around for years to come and as such we use the LTS ( Long Term Support ) version of GameMaker. This makes it easy for us to have everyone on the same version of GameMaker, which prevents newer versions breaking old games.
The LTS version of GameMaker is a completely separate install on your PC so you can have your current version of GameMaker installed alongside at the same time.
Download it directly from the GameMaker website here: https://gamemaker.io/en/download/windows/lts/GameMaker.exe
At this point you should have your own Fork on your PC, the correct LTS version of GameMaker installed and you can open up the project. From here you should figure out what kind of game you want to make, and then learn what section of the Loungeware neighborhood you're allowed to build in.
See Microgame-Config to learn where and how to setup your game.
See Testing-Your-Game to learn how to put Loungeware into dev mode so it runs your game immediately in test mode.
See Good-Manners to learn what kind of rules we have with our code and assets. This is a big project and as such we have to have a bit of organization
See Submit-Your-Game to learn how to submit your game so we can all play it!