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Night Vision Light Sensetivity #5486
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Night Vision Light Sensetivity #5486
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Rather than baking this in this is better done on the content side or alternatively via event.
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wdym?
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Could you explain how you see this? Sending an event here would be incredibly inefficient.
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As opposed to calling GL.ClearColor twice in a row...?
The lighting cap is incredibly small anyway. Again, there's no reason you can't just update the lighting render target from content with this.