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1.3.8.1
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soundmud committed Sep 14, 2024
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4 changes: 2 additions & 2 deletions README.txt
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Expand Up @@ -5,7 +5,7 @@ Feel free to experiment on the code base, but don't feel obliged to contribute b
The license for the Python source code is a BSD 3-clause license (LICENSE.txt).
The license for the rest is unclear at the moment.

Tested with Python 3.8.
Tested with Python 3.11.

To install the requirements:
pip install -r requirements.txt -U
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Testing requires:
* pytest

Official SoundRTS web site: http://jlpo.free.fr/soundrts
Official SoundRTS web site: http://jlpo.free.fr/soundrts
19 changes: 19 additions & 0 deletions doc_src/src/en/relnotes.rst
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.. contents::

1.3.8.1
-------

For multiplayer games, this version requires:

- client: 1.3.8 or later
- server: 1.2-c12 or later

Main changes from 1.3.8:

Bugs fixed:

- in a restored game, the R key would select any soldier (thanks to Marco Oros for reporting the bug)
- when building a menu takes too much time, repeated keys would accumulate
- hopefully avoid any volume glitch when a sound source is created
- custom maps will appear after official maps
- running server.py doesn't require any package


1.3.8
-----

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2 changes: 1 addition & 1 deletion soundrts/version.py
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from . import config
from .lib.resource import res

VERSION = "1.3.8"
VERSION = "1.3.8.1"
IS_DEV_VERSION = config.debug_mode
CLIENT_COMPATIBILITY = "15"
SERVER_COMPATIBILITY = "0"
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