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Update library info box to include CesiumGltfWriter
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Samuel Vargas committed Apr 15, 2021
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Expand Up @@ -24,7 +24,8 @@ Currently Cesium Native is used to develop [Cesium for Unreal](https://github.co
| **CesiumGeometry** | Common 3D geometry classes; and bounds testing, intersection testing, and spatial indexing algorithms. |
| **CesiumGeospatial** | 3D geospatial math types and functions for ellipsoids, transforms, projections. |
| **CesiumGltf** | Lightweight glTF processing and optimization functions. |
| **CesiumGltfReader** | glTF serialization and decoding, including glTF extensions including `KHR_draco_mesh_compression`. |
| **CesiumGltfReader** | glTF deserialization / decoding, including glTF extension support (`KHR_draco_mesh_compression` etc). |
| **CesiumGltfWriter** | glTF serialization / encoding, including glTF extension support. |
| **CesiumIonClient** | Functions to access [Cesium ion](https://cesium.com/cesium-ion/) accounts and 3D tilesets using ion's REST API. |
| **CesiumUtility** | Utility functions for JSON parsing, URI processing, etc. |

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