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Fix dynamax using Pokemon-specific animations #2217
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the term "customAnimation" was overloaded meaning dynamax or a number of other form changes within animTransform. I've added a "isDynamax" flag to force dynamax animation. I figure this is worth the flag since every pokemon can dynamax. The bug report https://github.com/smogon/pokemon-showdown/projects/3#card-85878145 notes that it happens on zygard but it actually would occur on any pokemon with a custom animation.
remove log statement Co-authored-by: Guangcong Luo <[email protected]>
remerged from smogon:master, which should fix the linter issue. Please tell me if there are style guides to the git management on this repo. I would normally rebase and squash the commits, but i'm not used to modifying remote contents. |
@Zarel sorry, it looks like I had tagged you as a reviewer and I don't think I can remove you. Would you mind peeking this again? |
@KrisXV feel free to merge without my review |
the term "customAnimation" was overloaded meaning dynamax or a number of other form changes within animTransform. I've added a "isDynamax" flag to force dynamax animation. I figure this is worth the flag since every pokemon can dynamax.
The bug report https://github.com/smogon/pokemon-showdown/projects/3#card-85878145 notes that it happens on zygard but it actually would occur on any pokemon with a custom animation.
examples:
before
after: