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As per this Issue (that I wish anyone had responded to), this code adds an overridable rating variable for items to determine which section of the default teambuilder list it appears in, rather than a lengthy, hardcoded switch statement. The Unreleased items section has been removed, since it was only coded to appear in Gen 6 and it would always be empty since its items were Illegal and therefore don't display in the list. Like the prior algorithm, it defaults to the Items section, and all items not in that section have been given ratings in the server PR. Pokemon-specific items continue to be determined by itemUser or megaStone, and Poke Balls and TRs are still automatically listed as Useless; both ignore the rating variable. Booster Energy has been made to be specific to Paradox Pokemon.
This code also collects and displays mods overriding an item's isNonstandard value on the client side, which is presently useful in Mix and Mega.