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Fixing variable scoping error #2143
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You will need to re-add your previous changes too as they were reverted. I'll take the time to help fix your problems with testing when I am able too. Earliest would probably be tomorrow night assuming I still have power (hurricane). |
Easy enough, had them stashed. I didn't re-add them because they were still there when I pulled changes |
As it is, this PR makes it so IVs are no longer auto-set in generations without hyper training on import, when they should be. You should using I would strongly recommend testing the following: In Generations without hyper training (Gens 2-6)
In generations with hyper training (Gen 7+)
Make sure to test for both Hidden Power [type] and just Hidden Power. Check for various ways of importing, e.g. importing a single team, importing teams in bulk, and importing from pokepaste. |
Make sure to clear cache between tests too |
I did do that, Something is wrong with my local test copy and I am doing a deep purge and re-installing node to see if it will fix it. What I had thought was just standard reduced functionality with a local test turned out to be more severe than anticipated. GOOD NEWS! Purging everything with fire and re-installing everything worked! Your guide was very helpful to ensure I didn't forget to test anything. I didn't even know you could import a team with just a pokepaste. Problems:
Every other corrective measure for IVs when using hidden power still works. For example, editing your move set still changes IVs as it should. So what does this actually change?
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I removed how the teambuilder would reset the IVs of mon that had them match the IV set for their hidden power type due to the blind spot with importing teams individually. This should make it so you can spam the import button on a team member in your roster and not have their IVs reset |
One slight fix, during retesting I realized I forgot to include my fix for pokepaste imports PR is ready for review again. Thank you all! |
I am still watching this by the way. Hopefully, this will be able to be merged soon as this bug is extremely frustrating. |
bumping this. I would still love to see this bug finally get fixed |
Apparently I cannot test locally. Noted for the future. Sorry about that chaps