This is a port of Amnesia: The Dark Descent to Linux/BSD systems. It's 100% binary blob free (thanks to buzer2020's port). Only few dependencies are bundled with this fork:
- OALWrapper. It's easier to bundle it because it's specific to Frictional Games.
- Newton Dynamics Engine. Finding the sources for this particular version was a pain (again, thanks to buzer2020 here on GitHub).
- AngelScript. There is
lang/angelscript
port in FreeBSD ports collection, but that version is too new for this game.
Just run
mkdir build && cd build
cmake ../amnesia/src
make
or, alternatively, if you want your game assets installed system-wide:
mkdir build && cd build
cmake -DSYSTEMWIDE_RESOURCES=ON -DSYSTEMWIDE_RESOURCES_LOCATION="/path/to/game/assets" ../amnesia/src
make
This will produce a single executable, Amnesia
which you need to run to play
the game.
In addition to those ancient bundled dependencies, the game needs a few newer ones:
- OpenGL
- SDL2
- libtheora
- libvorbis
- libvorbisfile
- DevIL
- GLEW
All these libraries can be found in FreeBSD ports.
The original repository has a bunch of additional tools like level and model editors. Because these tools are not suitable for my Wayland environment and require X libraries, I do not build them. The sources are still here, however.