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Ref:Model
Ulric Wilfred edited this page Jan 30, 2015
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4 revisions
Stores the Model of the Node Network, the root for all the events. Manages nodes.
-
model/new
→(Model)
— fired when new model was started;{model}
-
node/add
→(Node)
— fired when new node was added to this model;{node}
-
node/remove
→(Node)
— fired when a node was removed from this model;{node}
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Model.start([String])
⇒Model
— static method to create a new model, takes optional model name;
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model.renderWith(String)
⇒Model
— use given renderer to render this model, i.e. 'html', 'canvas', 'svg'; -
model.attachTo(DOMElement)
⇒Model
— render this model to the given element; -
model.addNode(Node)
⇒Model
— add a node to the model; don't use it, though, since new nodes are always automatically added to current model; -
model.removeNode(Node)
⇒Model
— remove node from the model;
Create an empty model:
Rpd.Model.start().renderWith('html')
.attachTo(document.body);
Start new model and add a node to it:
Rpd.Model.start().renderWith('html')
.attachTo(document.body);
// new nodes are added automatically to current model
var node = new Rpd.Node('core/empty', 'Empty');
Subscribe to node/add
event:
// there's no canvas renderer for now, it's just an example
var model = Rpd.Model.start('my-model')
.renderWith('canvas')
.attachTo(document.getElementById('target'));
model.event['node/add'].onValue(function(node) {
console.log(node);
});