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Performance optimizations and tweaks
- GTNET-SKT: Don't log every GTNET-SKT tag update - GTNET-SKT: Log all GTNET-SKT values, only when debugging - GTNET-SKT: calculate all the typecasts, THEN update the state all at once (instead of taking the lock 20 times and incrementally updating the state...) - Move a lot of logging to if statements so we avoid function call - asynchronous logging so log calls don't block threads (especially for file writes)
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