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fix: update near-membrane-dom to use ShadowRealm, fallback to iframe
feat: my attempt fix: ensure that globalObjectShape is used in both paths when provided refactor: split logic for better readability refactor: support linkage of window.__proto__ chain in shadow realm chore: revert debug fix: restore globalShapeObject and globalObjectVirtualizationTarget behavior in createShadowRealmVirtualEnvironment
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