A RuneLite plugin in development that aims to optimise herb farming runs through patch tracking, route optimisation, and profit calculations.
- Growth stage monitoring
- Disease/protection status
- Visual map indicators
- Time-until-harvest tracking
- Efficient path suggestions based on available teleports
- Time estimates for run completion
- Inventory-aware routing
- GE price integration
- Run profitability calculations
- Protection cost vs. profit analysis
- Patch readiness alerts
- Disease warnings
- Profit threshold notifications
This plugin is currently under initial development. Features are being implemented and tested. Not yet available in the Plugin Hub.
Q: How will the patch tracking work?
A: When implemented, the plugin will start tracking a herb patch once you first interact with it. This allows the plugin to:
- Confirm your access to the patch
- Record its growth cycle
- Monitor its status
Q: Will the route system work with my available teleports?
A: The plugin will scan your inventory, equipment, and completed achievement diaries to suggest the best possible routes using your available transportation methods.
Q: How will profit calculations handle market changes?
A: The plugin will integrate with RuneLite's GE pricing data, updating regularly to provide current profit estimates based on:
- Seed costs
- Herb prices
- Protection costs
- Teleport expenses
Q: What about disease-free patches?
A: The plugin will recognise special patches (like the Farming Guild's) and adjust its protection recommendations accordingly.
This is an open-source project. Once the initial implementation is complete, contribution guidelines will be provided here.
git clone https://github.com/sahinfalcon/OptimalHerbRun.git
cd OptimalHerbRun
BSD 2-Clause License - see LICENSE
By Taylan Sahin