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Update to Windows 11 SDK
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robmikh committed May 13, 2022
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -10,7 +10,7 @@ A simple sample using the Windows.Graphics.Capture APIs in a Win32 application.
* [Points of interest](https://github.com/robmikh/Win32CaptureSample#points-of-interest)

## Requirements
This sample requires the [Windows 10 SDK version 2104 (10.0.20348.0)](https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/) and [Visual Studio 2022](https://visualstudio.microsoft.com/vs/) to compile. Neither are required to run the sample once you have a binary.
This sample requires the [Windows 11 SDK (10.0.22000.194)](https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/) and [Visual Studio 2022](https://visualstudio.microsoft.com/vs/) to compile. Neither are required to run the sample once you have a binary. The minimum verison of Windows 10 required to run the sample is build 17134.

## Win32 vs UWP
This sample demonstrates using the Windows.Graphics.Capture APIs in a Win32 application. For the most part, the usage is the same, except for a few tweaks:
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2 changes: 1 addition & 1 deletion Win32CaptureSample/Win32CaptureSample.vcxproj
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<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{045FFB0E-D0D4-404D-8C33-13C7074B3236}</ProjectGuid>
<RootNamespace>Win32CaptureSample</RootNamespace>
<WindowsTargetPlatformVersion>10.0.20348.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.22000.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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