Simple, local, persistent cache. Backed by SQLite
use std::path::PathBuf;
use uuid::Uuid;
use pond_cache::Cache;
#[derive(Clone, serde::Serialize, serde::Deserialize)]
struct User {
pub first_name: String,
pub last_name: String,
}
fn main() {
let cache = Cache::new(PathBuf::from("./db.sqlite")).unwrap();
let user_id = Uuid::new_v4();
let user = User {
first_name: "John",
last_name: "Doe",
};
cache.store(&user_id, user).unwrap();
let result: Option<User> = cache.get(&key).unwrap();
}