Armaan Singh - 2022096 Rishi Pendyala - 2022403
For your AP course project, you will be tasked with implementing a game inspired by Stick Hero using JavaFX and object-oriented programming (OOP) concepts. Your game should emulate the core mechanics of Stick Hero while adding your own creative twist. This document provides the necessary guidelines for your project.
In this project, you will develop a game where a stick-hero character travels between platforms using a stick. The stick must be of exact length, or the character will fall. The character can pick up collectibles while reaching the goal.
ImageNull PathCheck UniqueSprite OnlyOneCharacter
Singleton Design Pattern - Sprite Class Flyweight Design Pattern - Music Class
Music Class - we added sound effects Character Skins - there are various skins you can choose from for your sprite Multithreading is implemented Stick growth rate increases as the game progresses
The music files for coin collection and death will only be played once. The stick-hero (and other game elements) may be partially or fully out of the screen's bounds. The coin collection is sensitive. If the bandana only touches, then the coin will not be collected