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Version 1.6.2

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@AsparagusEduardo AsparagusEduardo released this 31 Oct 10:37
· 2998 commits to master since this release

How to update

  • If you haven't set up a remote, run the command git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion.
  • Once you have your remote set up, run the command git pull RHH expansion/1.6.2.

🌋 IMPORTANT CHANGES 🌋

Battle changes

  • Battler Types are now obtained via GetBattlerType(battlerId, 0/1/2) instead of gBattleMons[battlerId].type1/2/3 to better consider Roost. Be sure to update your custom battle effects to account for this change.

🧬 General 🧬

Fixed

🐉 Pokémon 🐉

Changed

Fixed

  • Fixed Kleavor, Hisuian Sneasel and Sneasler missing their SV abilities by @LOuroboros in #3391
  • Fixed Bergmite/Avalugg old and updated egg groups being switched by @AsparagusEduardo in #3380

🤹 Moves 🤹

Changed

  • Quick Draw now uses weighted RNG by @Bassoonian in #3399
  • Added IS_BATTLER_TYPELESS macro that checks if the specified battler has no valid type by @LOuroboros in #3303

Fixed

  • Fixed Protect failing if the user flinched on the previous turn by @DizzyEggg in #3345
  • Fixed entry hazards not working properly being cleared on switch-in by @DizzyEggg in #3316
    • This includes Toxic Spikes not working if Pecha Berry actived on the previous turn.
  • Fixed Roost overwriting other type changing at the end of the turn (Soak, Forest's Curse, Color Change, etc.) by @BLourenco in #3258
    • Now it suppresses the user's Flying-type rather than remove and re-add it.
  • Fixes Salt Cure visual bug if mon fainted by direct attack by @AlexOn1ine in #3388
  • Fixed Purifying Salt not preventing the use of Rest by @Bassoonian in #3399
  • Fixed Make it Rain lowering Sp. Attack twice if hitting 2 targets in double battles by @AlexOn1ine in #3441
  • Fixed Reflect Type not properly handle 3rd types by @LOuroboros in #3303
  • Fixed form change triggered by switching not occuring when using moves like U-Turn or Baton Pass by @AlexOn1ine in #3463
  • Fixed Last Resort not counting Sleep Talk as used for its effect by @DizzyEggg in #3378

🎭 Abilities 🎭

Changed

  • Removed unused STATUS3_CANT_SCORE_A_CRIT by @AlexOn1ine in #3377
  • Moved Beads of Ruin and Sword of Ruin damage to the appropiate damage modifier functions by @kittenchilly in #3415

Fixed

  • Fixed Intimidate increasing the attack of both opponents if one of them has Contrary in double battles by @DizzyEggg in #3365
  • Fixed Battle/Shell Armor not preventing critical hits by @AlexOn1ine in #3377
  • Fixed Rivalry's effect being reversed by @AsparagusEduardo in #3381
  • Fixed Rivalry lowering attack if either attacker or target were genderless by @AsparagusEduardo in #3381
  • Fixed missing Poison Heal Ability Popup by @Bassoonian in #3385
  • Fixed Parental Bond not working at all by @AsparagusEduardo in #3417
  • Fixed Beads of Ruin and Sword of Ruin damage modifiers by @kittenchilly in #3415
  • Fixed Sheer Force not negating effects that benefit the user (eg. Flame Charge, Power-Up Punch) by @DizzyEggg in #3378
  • Fixed Strength Sap not healing the user when used on a Substitute by @DizzyEggg in #3486
  • Fixed Substitute showing the "took damage for" message if Strength Sap was used on it by @DizzyEggg in #3486
  • Fixed Weak Armor interrupting Multi Hit moves by @DizzyEggg in #3497

🧶 Items 🧶

Fixed

  • Fixed Shiny Charm doing too many rerolls by default by @kittenchilly in #3327
  • Fixed Berserk Gene activating for the wrong Pokémon double battles by @DizzyEggg in #3363
  • Fixed Red Card not being consumed after opponent Sticky Web activation by @DizzyEggg in #3364
  • Fixed implementation of Gen6 that didn't allow for the Exp Share flag to be set via script without setting the item to the Gen 6+ version by @AsparagusEduardo in #3384
  • Fixed Kee Berry raising defense by 1 stage instead of 2 by @AlexOn1ine in #3409
  • Fixed Kee Berry incorrect stat raise message by @AlexOn1ine in #3409
  • Fixed Razor Fang not being able to be used directly even if I_USE_EVO_HELD_ITEMS_FROM_BAG was set to TRUE by @fdeblasio in #3456

🧹 Cleanup 🧹

🧪 Test Runner 🧪

Added

  • Flinch tests by @DizzyEggg in #3345
  • Berserk Gene double battle tests by @DizzyEggg in #3363
  • More specific Toxic Spikes tests by @DizzyEggg in #3316
  • Red Card/Sticky Web test @DizzyEggg in #3364
  • Intimidate/Contrary double battle test by @DizzyEggg in #3365
  • Critical Hit tests by @AlexOn1ine in #3377
  • Roost tests by @BLourenco in #3258
  • Rivalry tests by @AsparagusEduardo in #3381
  • Various tests by @Bassoonian in #3385
    • Defeatist, Dragon's Maw, Earth Eater, Gale Wings, Poison Heal, Rocky Payload, Sap Sipper, Steelworker and Transistor.
  • Various tests by @Bassoonian in #3399
    • Beast Boost, Ice Scales, Neuroforce, Purifying Salt, Quick Draw and Sharpness.
  • Berry tests @AlexOn1ine in #3409
    • Full: Apicot, Custap, Ganlon, Jaboca, Kee, Lansat, Liechi, Maranga, Micle, Petaya, Rowap and Salac Berries.
    • TODO: Starf Berry.
  • Weather and type-specific tests by @kittenchilly in #3260
    • Full: Freezing, Hail, Moonlight, Morning Sun, Sandstorm, Snow, Solar Beam/Blade, Steel poisoning, Synthesis, Thunder and Weather Ball.
    • Partial: Prankster, Safety Goggles, Aurora Veil, Hurricane, Leech Seed and OHKO moves.
    • TODO: Harvest.
  • Single Parental Bond test by @AsparagusEduardo in #3417
  • Several tests by @DizzyEggg in #3378
    • Full: Weak Armor, Last Resort, Stealth Rock.
    • Partial: Defiant, Sheer Force, White Herb, Strength Sap.

Changed

  • Red Card tests now check if the item was consumed by @DizzyEggg in #3364
  • Tests now cannot use i in their cycles to avoid messing with PARAMETRIZE by @mrgriffin in #3408
  • Moved battle tests off the heap by @mrgriffin in #3414
  • Moved Powder/Grass test to move_flags folder by @kittenchilly in #3260
  • Continuous NOT x; NOT y; are now not allowed in tests due to them not acting as one would expect by @mrgriffin in #3459
    • Test writers should use NONE_OF { x; y; } instead.

Fixed

New Contributors

Full Changelog

expansion/1.6.1...expansion/1.6.2