pokeemerald-expansion 1.5.3
AsparagusEduardo
released this
17 Aug 01:14
·
3497 commits
to master
since this release
How to update
- If you haven't set up a remote, run the command
git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion
. - Once you have your remote set up, run the command
git pull RHH expansion/1.5.3
.
CRITICAL FIX, please update to avoid the issues detailed down below:
- Fixed memory corruption when handling trigger sprites by @SBird1337 in #3238
- This had the posibility of manifesting in weird ways, like camera and music changes, NPC duplication and more. If you've had this issue in the past, we heavily recommend you update to this version of the expansion.
- Thank you @Bassoonian for helping us pinpointing the issue.
Fixed
Battle Mechanics
- General
- Fixed wild double battles with an in-game partner using
multi_fixed_wild
, by @DizzyEggg in #3210 - Corrected conditionals used for
B_SPEED_BUFFING_RAPID_SPIN
andI_GEM_BOOST_POWER
by @LOuroboros in #3232 - Fixed being unable to use a Z-Move when a previous mon in the player's team Mega Evolved, by @kittenchilly in #3233
- Fixed wild double battles with an in-game partner using
- Move effects
- Fixed Jump Kick's recoil happening before Spiky Shield's damage by @DizzyEggg in #3208
Test Runner
Changed
- Organized tests into subfolders by @AsparagusEduardo in #2822
Fixed
- Fixed certain tests failing when Inverse Battle battle flag was defined, by @mrgriffin in #3215
New Contributors
- @kittenchilly made their first contribution in #3233
Full Changelog: expansion/1.5.2...expansion/1.5.3