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Merge pull request #9 from Tazmondo/dev
Implement SharedEvents
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@@ -1,48 +1,94 @@ | ||
local ReplicatedStorage = game:GetService("ReplicatedStorage") | ||
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local ComplexFunction = require(ReplicatedStorage.ComplexFunction) | ||
local EmptyFunction = require(ReplicatedStorage.EmptyFunction) | ||
local SimpleFunction = require(ReplicatedStorage.SimpleFunction) | ||
function TestEvents() | ||
local ComplexFunction = require(ReplicatedStorage.ComplexFunction) | ||
local EmptyFunction = require(ReplicatedStorage.EmptyFunction) | ||
local SimpleFunction = require(ReplicatedStorage.SimpleFunction) | ||
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local ComplexEvent = require(ReplicatedStorage.ComplexEvent):Client() | ||
local SimpleEvent = require(ReplicatedStorage.SimpleEvent):Client() | ||
local EmptyEvent = require(ReplicatedStorage.EmptyEvent):Client() | ||
local ReadyEvent = require(ReplicatedStorage.ReadyEvent):Client() | ||
local ComplexEvent = require(ReplicatedStorage.ComplexEvent):Client() | ||
local SimpleEvent = require(ReplicatedStorage.SimpleEvent):Client() | ||
local EmptyEvent = require(ReplicatedStorage.EmptyEvent):Client() | ||
local ReadyEvent = require(ReplicatedStorage.ReadyEvent):Client() | ||
task.wait(0.5) | ||
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task.wait(0.5) | ||
print("Registering Listeners") | ||
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print("Registering Listeners") | ||
ComplexEvent:On(function(Value1, Value2, Value3) | ||
print("ComplexEvent", Value1, Value2, Value3) | ||
end) | ||
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ComplexEvent:On(function(Value1, Value2, Value3) | ||
print("ComplexEvent", Value1, Value2, Value3) | ||
end) | ||
SimpleEvent:On(function(Value) | ||
print("SimpleEvent", Value) | ||
end) | ||
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SimpleEvent:On(function(Value) | ||
print("SimpleEvent", Value) | ||
end) | ||
EmptyEvent:On(function() | ||
print("EmptyEvent") | ||
end) | ||
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EmptyEvent:On(function() | ||
print("EmptyEvent") | ||
end) | ||
task.wait(0.5) | ||
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task.wait(0.5) | ||
print("Firing Events") | ||
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print("Firing Events") | ||
ComplexEvent:Fire({ one = { "String Literal", 123 }, two = { 123, "String Literal" } }, "hello world again", 123) | ||
SimpleEvent:Fire(123) | ||
EmptyEvent:Fire() | ||
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ComplexEvent:Fire({ one = { "String Literal", 123 }, two = { 123, "String Literal" } }, "hello world again", 123) | ||
SimpleEvent:Fire(123) | ||
EmptyEvent:Fire() | ||
task.wait(0.5) | ||
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task.wait(0.5) | ||
print("Calling Functions") | ||
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print("Calling Functions") | ||
print(ComplexFunction:Call({ one = { "String Literal", 123 }, two = { 123, "String Literal" } }, "hi", 12):Await()) | ||
print(SimpleFunction:Call(123):Await()) | ||
print(EmptyFunction:Call():Await()) | ||
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print(ComplexFunction:Call({ one = { "String Literal", 123 }, two = { 123, "String Literal" } }, "hi", 12):Await()) | ||
print(SimpleFunction:Call(123):Await()) | ||
print(EmptyFunction:Call():Await()) | ||
task.wait(0.5) | ||
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task.wait(0.5) | ||
print("Firing Ready") | ||
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print("Firing Ready") | ||
ReadyEvent:Fire() | ||
end | ||
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ReadyEvent:Fire() | ||
function TestSharedEvents() | ||
print("Testing Shared Events!") | ||
local SharedEvents = require(ReplicatedStorage.SharedEvents) | ||
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task.wait(0.5) | ||
print("Registering Listeners") | ||
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SharedEvents.Empty:SetClientListener(function() | ||
print("Received empty!") | ||
end) | ||
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SharedEvents.Simple:SetClientListener(function(Value) | ||
print("Received simple!", Value) | ||
end) | ||
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SharedEvents.Signal:OnClient(function(Value) | ||
print("Signal 1 called!", Value) | ||
end) | ||
SharedEvents.Signal:OnClient(function(Value) | ||
print("Signal 2 called!", Value) | ||
end) | ||
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SharedEvents.Complex:SetClientListener(function(Value1, Value2, Value3) | ||
print("Received complex!", Value1, Value2, Value3) | ||
end) | ||
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task.wait(0.5) | ||
print("Firing events") | ||
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SharedEvents.Empty:FireServer() | ||
SharedEvents.Simple:FireServer(5) | ||
SharedEvents.Signal:FireServer(6) | ||
SharedEvents.Complex:FireServer( | ||
{ one = { "String Literal", 17 }, two = { 123, "String Literal" } }, | ||
"another string", | ||
5 | ||
) | ||
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task.wait(0.5) | ||
print("Firing ready") | ||
SharedEvents.Ready:FireServer() | ||
end | ||
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TestSharedEvents() |
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Original file line number | Diff line number | Diff line change |
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@@ -1,82 +1,169 @@ | ||
local ReplicatedStorage = game:GetService("ReplicatedStorage") | ||
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local ComplexFunction = require(ReplicatedStorage.ComplexFunction) | ||
local SimpleFunction = require(ReplicatedStorage.SimpleFunction) | ||
local EmptyFunction = require(ReplicatedStorage.EmptyFunction) | ||
function TestEvents() | ||
local ComplexFunction = require(ReplicatedStorage.ComplexFunction) | ||
local SimpleFunction = require(ReplicatedStorage.SimpleFunction) | ||
local EmptyFunction = require(ReplicatedStorage.EmptyFunction) | ||
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local ComplexEvent = require(ReplicatedStorage.ComplexEvent):Server() | ||
local SimpleEvent = require(ReplicatedStorage.SimpleEvent):Server() | ||
local EmptyEvent = require(ReplicatedStorage.EmptyEvent):Server() | ||
local ReadyEvent = require(ReplicatedStorage.ReadyEvent):Server() | ||
local ComplexEvent = require(ReplicatedStorage.ComplexEvent):Server() | ||
local SimpleEvent = require(ReplicatedStorage.SimpleEvent):Server() | ||
local EmptyEvent = require(ReplicatedStorage.EmptyEvent):Server() | ||
local ReadyEvent = require(ReplicatedStorage.ReadyEvent):Server() | ||
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print("Registering Function Callbacks") | ||
print("Registering Function Callbacks") | ||
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ComplexFunction:SetCallback(function(Player, Value1, Value2, Value3) | ||
print("ComplexFunction", Player, Value1, Value2, Value3) | ||
task.wait(0.2) | ||
ComplexFunction:SetCallback(function(Player, Value1, Value2, Value3) | ||
print("ComplexFunction", Player, Value1, Value2, Value3) | ||
task.wait(0.2) | ||
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return Value1, Value2, Value3 | ||
end) | ||
return Value1, Value2, Value3 | ||
end) | ||
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SimpleFunction:SetCallback(function(Player, Value) | ||
print("SimpleFunction", Player, Value) | ||
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SimpleFunction:SetCallback(function(Player, Value) | ||
print("SimpleFunction", Player, Value) | ||
return tostring(Value) | ||
end) | ||
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return tostring(Value) | ||
end) | ||
EmptyFunction:SetCallback(function(Player) | ||
print("EmptyFunction", Player) | ||
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EmptyFunction:SetCallback(function(Player) | ||
print("EmptyFunction", Player) | ||
return | ||
end) | ||
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return | ||
end) | ||
print("Registering Event Listeners") | ||
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print("Registering Event Listeners") | ||
ComplexEvent:On(function(Player, Value1, Value2, Value3) | ||
print("ComplexEvent", Player, Value1, Value2, Value3) | ||
end) | ||
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SimpleEvent:On(function(Player, Value) | ||
print("SimpleEvent", Player, Value) | ||
end) | ||
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ComplexEvent:On(function(Player, Value1, Value2, Value3) | ||
print("ComplexEvent", Player, Value1, Value2, Value3) | ||
end) | ||
EmptyEvent:On(function(Player) | ||
print("EmptyEvent", Player) | ||
end) | ||
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SimpleEvent:On(function(Player, Value) | ||
print("SimpleEvent", Player, Value) | ||
end) | ||
ReadyEvent:On(function(Player) | ||
print(`[{Player.Name}] Ready, firing events!`) | ||
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print(`[{Player.Name}] :Fire`) | ||
SimpleEvent:Fire(Player, 1) | ||
EmptyEvent:Fire(Player) | ||
ComplexEvent:Fire(Player, nil, "hello world again", 1) | ||
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print(`[{Player.Name}] :FireAll`) | ||
SimpleEvent:FireAll(2) | ||
EmptyEvent:FireAll() | ||
ComplexEvent:FireAll( | ||
{ one = { "String Literal", 123 }, two = { 123, "String Literal" } }, | ||
"hello world again", | ||
2 | ||
) | ||
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print(`[{Player.Name}] :FireAllExcept`) | ||
SimpleEvent:FireAllExcept(Player, 3) | ||
EmptyEvent:FireAllExcept(Player) | ||
ComplexEvent:FireAllExcept(Player, nil, "this should be skipped", 3) | ||
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print(`[{Player.Name}] :FireList`) | ||
SimpleEvent:FireList({ Player }, 4) | ||
EmptyEvent:FireList({ Player }) | ||
ComplexEvent:FireList({ Player }, { one = { "String Literal", 8 }, two = { 1, "String Literal" } }, "hi", 4) | ||
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print(`[{Player.Name}] :FireWithFilter`) | ||
SimpleEvent:FireWithFilter(function(OtherPlayer) | ||
return OtherPlayer.Name == Player.Name | ||
end, 5) | ||
EmptyEvent:FireWithFilter(function(OtherPlayer) | ||
return OtherPlayer.Name == Player.Name | ||
end) | ||
ComplexEvent:FireWithFilter(function(OtherPlayer) | ||
return OtherPlayer.Name == Player.Name | ||
end, { one = { "String Literal", 17 }, two = { 123, "String Literal" } }, "another string", 5) | ||
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print(`[{Player.Name}] Done!`) | ||
end) | ||
end | ||
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EmptyEvent:On(function(Player) | ||
print("EmptyEvent", Player) | ||
end) | ||
function TestSharedEvents() | ||
print("Testing Shared Events") | ||
local SharedEvents = require(ReplicatedStorage.SharedEvents) | ||
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ReadyEvent:On(function(Player) | ||
print(`[{Player.Name}] Ready, firing events!`) | ||
print("Registering Event Listeners") | ||
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print(`[{Player.Name}] :Fire`) | ||
SimpleEvent:Fire(Player, 1) | ||
EmptyEvent:Fire(Player) | ||
ComplexEvent:Fire(Player, nil, "hello world again", 1) | ||
SharedEvents.Complex:SetServerListener(function(Player, Value1, Value2, Value3) | ||
print("ComplexEvent", Player, Value1, Value2, Value3) | ||
end) | ||
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print(`[{Player.Name}] :FireAll`) | ||
SimpleEvent:FireAll(2) | ||
EmptyEvent:FireAll() | ||
ComplexEvent:FireAll({ one = { "String Literal", 123 }, two = { 123, "String Literal" } }, "hello world again", 2) | ||
SharedEvents.Simple:SetServerListener(function(Player, Value) | ||
print("SimpleEvent", Player, Value) | ||
end) | ||
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print(`[{Player.Name}] :FireAllExcept`) | ||
SimpleEvent:FireAllExcept(Player, 3) | ||
EmptyEvent:FireAllExcept(Player) | ||
ComplexEvent:FireAllExcept(Player, nil, "this should be skipped", 3) | ||
SharedEvents.Empty:SetServerListener(function(Player) | ||
print("EmptyEvent", Player) | ||
end) | ||
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print(`[{Player.Name}] :FireList`) | ||
SimpleEvent:FireList({ Player }, 4) | ||
EmptyEvent:FireList({ Player }) | ||
ComplexEvent:FireList({ Player }, { one = { "String Literal", 8 }, two = { 1, "String Literal" } }, "hi", 4) | ||
SharedEvents.Signal:OnServer(function(Player, Value) | ||
print("SignalEvent1", Player, Value) | ||
end) | ||
SharedEvents.Signal:OnServer(function(Player, Value) | ||
print("SignalEvent2", Player, Value) | ||
end) | ||
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print(`[{Player.Name}] :FireWithFilter`) | ||
SimpleEvent:FireWithFilter(function(OtherPlayer) | ||
return OtherPlayer.Name == Player.Name | ||
end, 5) | ||
EmptyEvent:FireWithFilter(function(OtherPlayer) | ||
return OtherPlayer.Name == Player.Name | ||
SharedEvents.Ready:SetServerListener(function(Player) | ||
print(`[{Player.Name}] Ready, firing events!`) | ||
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print(`[{Player.Name}] :FireClient`) | ||
SharedEvents.Empty:FireClient(Player) | ||
SharedEvents.Simple:FireClient(Player, 1) | ||
SharedEvents.Signal:FireClient(Player, 1) | ||
SharedEvents.Complex:FireClient(Player, nil, "hello world again", 1) | ||
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print(`[{Player.Name}] :FireAllClients`) | ||
SharedEvents.Empty:FireAllClients() | ||
SharedEvents.Simple:FireAllClients(2) | ||
SharedEvents.Signal:FireAllClients(2) | ||
SharedEvents.Complex:FireAllClients( | ||
{ one = { "String Literal", 123 }, two = { 123, "String Literal" } }, | ||
"hello world again", | ||
2 | ||
) | ||
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print(`[{Player.Name}] :FireAllClientsExcept`) | ||
SharedEvents.Empty:FireAllClientsExcept(Player) | ||
SharedEvents.Simple:FireAllClientsExcept(Player, 3) | ||
SharedEvents.Signal:FireAllClientsExcept(Player, 3) | ||
SharedEvents.Complex:FireAllClientsExcept(Player, nil, "this should be skipped", 3) | ||
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print(`[{Player.Name}] :FireClients`) | ||
SharedEvents.Empty:FireClients({ Player }) | ||
SharedEvents.Simple:FireClients({ Player }, 4) | ||
SharedEvents.Signal:FireClients({ Player }, 4) | ||
SharedEvents.Complex:FireClients( | ||
{ Player }, | ||
{ one = { "String Literal", 8 }, two = { 1, "String Literal" } }, | ||
"hi", | ||
4 | ||
) | ||
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print(`[{Player.Name}] :FireFilteredClients`) | ||
SharedEvents.Empty:FireFilteredClients(function(OtherPlayer) | ||
return OtherPlayer.Name == Player.Name | ||
end) | ||
SharedEvents.Simple:FireFilteredClients(function(OtherPlayer) | ||
return OtherPlayer.Name == Player.Name | ||
end, 5) | ||
SharedEvents.Signal:FireFilteredClients(function(OtherPlayer) | ||
return OtherPlayer.Name == Player.Name | ||
end, 5) | ||
SharedEvents.Complex:FireFilteredClients(function(OtherPlayer) | ||
return OtherPlayer.Name == Player.Name | ||
end, { one = { "String Literal", 17 }, two = { 123, "String Literal" } }, "another string", 5) | ||
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print(`[{Player.Name}] Done!`) | ||
end) | ||
ComplexEvent:FireWithFilter(function(OtherPlayer) | ||
return OtherPlayer.Name == Player.Name | ||
end, { one = { "String Literal", 17 }, two = { 123, "String Literal" } }, "another string", 5) | ||
end | ||
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print(`[{Player.Name}] Done!`) | ||
end) | ||
TestSharedEvents() |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,24 @@ | ||
local ReplicatedStorage = game:GetService("ReplicatedStorage") | ||
local Guard = require(ReplicatedStorage.Packages.Guard) | ||
local Red = require(ReplicatedStorage.Packages.Red) | ||
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local ValueCheck = | ||
Guard.Optional(Guard.Map(Guard.String, Guard.List(Guard.Or(Guard.Literal("String Literal"), Guard.Number)))) | ||
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return { | ||
Empty = Red.SharedEvent("Empty", function() end), | ||
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Ready = Red.SharedEvent("Ready", function() end), | ||
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Simple = Red.SharedEvent("Simple", function(Number) | ||
return Guard.Number(Number) | ||
end), | ||
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Signal = Red.SharedSignalEvent("Signal", function(Number) | ||
return Guard.Number(Number) | ||
end), | ||
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Complex = Red.SharedEvent("Complex", function(Value1, Value2, Value3) | ||
return ValueCheck(Value1), Guard.String(Value2), Guard.Number(Value3) | ||
end), | ||
} |
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