C++ Game Engine
This game engine is being developed by me to be used in game jams
- Deploy games on Windows or Linux using Vulkan
- Develop quick prototypes or advanced 3D Games
- Cross-platform input support via GLFW
- Nvidia PhysX as the physics engine
- Engine editor made with ImGui
- Better code organization via maps and game objects
grape-engine.mp4
A Demo of the Engine running some 3D models and point lights.
Most of the GPU overhead is caused by the recording program.