Kronos is a community-maintained server moderation and management system created for use on the Roblox platform.
📢 New to Kronos? Don't worry it works just like adonis so take a look at the adonis official quick start video here or read the unofficial setup guide here.
if you encounter a bug please use githubs issues feature and well get onto fixing it.
- Take a copy of the Kronos MainModule model from the Roblox Library.
- Insert the model into Studio using the Toolbox, and make a script then require the MainModule in the script and place it under
ServerScriptService
. (Do not leave it in theWorkspace
!)
ℹ️ Note: By default, snapshots included in releases have DebugMode
enabled.
- Download the repository to your computer's file system.
- Install and use a plugin like Rojo to compile Kronos into a
rbxmx
file. If using Rojo, you can runrojo build /path/to/adonis -o Adonis.rbxmx
to build anrbxmx
. - Import the compiled model file into Studio.
ℹ️ Note: By default, loaders compiled from the repository have DebugMode
enabled.
Once you've inserted the Kronos loader into your game, open Kronos_Loader
> Config
> Settings
, and change settings.DataStoreKey
to something absolutely random (eg. "2fgi02e)^Q"
). This is for security as it prevents serverside tampering with Kronos's datastores.
You may then edit the Settings module to configure Kronos to suit your game. Instructions and elaboration are provided within the Settings module.
The Kronos loader provides a DebugMode
option which will load a local copy of the MainModule
rather than fetching the latest version. This could be useful if you are a contributor working on the MainModule
, or want to maintain a custom version for your game. Debug mode expects the MainModule
to share the same parent with the loader model (e.g. both should be in ServerScriptService
). By default, snapshots provided in releases have DebugMode
enabled.
-
Open
Kronos_Loader
>Loader
>Loader
-
Change
DebugMode
at the end of thedata
table to the desired value (e.g.DebugMode = false
) -
Official Kronos Loader: [SOON]
-
Official In-game Kronos Loader: https://www.roblox.com/library/12311215643/Kronos-Loader
-
Official MainModule: https://create.roblox.com/marketplace/asset/12295560471/MainModule
-
The In-game loader can be inserted using the developer console or a serverside using require()
Kronos Is Basically Adonis, Checkout the adonis docs if you get stuck!
- 📄 Documentation: https://github.com/Epix-Incorporated/Adonis/wiki
- 📘 User Manual: https://github.com/Epix-Incorporated/Adonis/wiki/User-Manual-&-Feature-Showcase
- 📜 Contributing Guide: https://github.com/Epix-Incorporated/Adonis/blob/master/CONTRIBUTING.md
- Coming Soon
- Coming Soon
- Coming Soon
Checkout some of the adonis plugins and donor perks, adonis is what enables Kronos to exist support the devs!
- Plugins Repository: https://github.com/Epix-Incorporated/Adonis-Plugins
- Donor Perks Pass: https://www.roblox.com/game-pass/1348327
The purpose of this repository is to allow others to contribute and make improvements to Adonis. Even if you've never contributed to GitHub before, we would appreciate any contributions that you can provide.
Read the contributing guide to get a better understanding of our development process and workflow, along with answers to common questions related to contributing to Adonis.
Adonis is available under the terms of the MIT license. Read more details about the license here.