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logs | ||
db | ||
datadir | ||
npm-debug.log | ||
nohup.out | ||
uploads | ||
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The Artistic License 2.0 | ||
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Copyright (c) 2000-2006, The Perl Foundation. | ||
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Everyone is permitted to copy and distribute verbatim copies | ||
of this license document, but changing it is not allowed. | ||
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Preamble | ||
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This license establishes the terms under which a given free software | ||
Package may be copied, modified, distributed, and/or redistributed. | ||
The intent is that the Copyright Holder maintains some artistic | ||
control over the development of that Package while still keeping the | ||
Package available as open source and free software. | ||
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You are always permitted to make arrangements wholly outside of this | ||
license directly with the Copyright Holder of a given Package. If the | ||
terms of this license do not permit the full use that you propose to | ||
make of the Package, you should contact the Copyright Holder and seek | ||
a different licensing arrangement. | ||
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Definitions | ||
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"Copyright Holder" means the individual(s) or organization(s) | ||
named in the copyright notice for the entire Package. | ||
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distribute, or modify the Package. | ||
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such changes were not explicitly requested by the Copyright | ||
Holder. | ||
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"Original License" means this Artistic License as Distributed with | ||
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it may be modified by The Perl Foundation in the future. | ||
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Permission for Use and Modification Without Distribution | ||
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(1) You are permitted to use the Standard Version and create and use | ||
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Permissions for Redistribution of the Standard Version | ||
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Distribution of Modified Versions of the Package as Source | ||
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(a) make the Modified Version available to the Copyright Holder | ||
of the Standard Version, under the Original License, so that the | ||
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considered parts of the Package itself, and are not subject to the | ||
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General Provisions | ||
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(10) Any use, modification, and distribution of the Standard or | ||
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use, modify, or distribute the Package, if you do not accept this | ||
license. | ||
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(11) If your Modified Version has been derived from a Modified | ||
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to ensure that your Modified Version complies with the requirements of | ||
this license. | ||
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(12) This license does not grant you the right to use any trademark, | ||
service mark, tradename, or logo of the Copyright Holder. | ||
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(13) This license includes the non-exclusive, worldwide, | ||
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infringement, then this Artistic License to you shall terminate on the | ||
date that such litigation is filed. | ||
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(14) Disclaimer of Warranty: | ||
THE PACKAGE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS "AS | ||
IS" AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. THE IMPLIED | ||
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR | ||
NON-INFRINGEMENT ARE DISCLAIMED TO THE EXTENT PERMITTED BY YOUR LOCAL | ||
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# Shroud of the Avatar Companion | ||
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This package contains a daemon (server or service for those | ||
brought up on Windows) that is run on the same computer as | ||
the Shroud of the Avatar Game Client. This daemon will watch | ||
the files generated in the directory know as the "datafolder" | ||
and will parse that information and present it as web pages. | ||
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In addition it will add the players location to some chatlog | ||
entries and store them in it's own data area. | ||
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The daemon us built using node.js and therefor should run | ||
on any platform that can run Shroud. The author only uses | ||
linux and OSX so testing on Windows will have to be done by | ||
other. | ||
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This package is Open Source under the Artistic License 2.0 and | ||
you can use it without charge. | ||
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## How to download and install | ||
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You will need a 5.6 or better version of node.js and npm | ||
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### Basic Step to install | ||
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1. Install the newest version of node.js and npm | ||
2. Download The most current release of sota-companion (Currently 2017.01) | ||
3. Unpack the release. | ||
4. cd to ..../daemon | ||
5. Run the "npm install" command to get all the necessary Node Packages. | ||
6. Run npm start (with debug turned on if you want). | ||
7. Point you browser to localhost:14444 and configure your Data Directory. | ||
8. In game write the stats to the chatlog using /stats. | ||
9. Go to the SotA-Companion home page and see that the data is valid. | ||
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### Install the 6.x version of node.js and npm | ||
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You will need node.js and npm, there are packages for this | ||
software for Windows, Mac OSX, Fedora, and Ubuntu, just search | ||
the web. | ||
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NOTE you will need at lease version 4.6.1 and better to get the | ||
newest one (6.x) While this is default on OSX, and Fedora, and Windows. | ||
for Ubuntu you can NOT use the package shipped with the current LTS versions | ||
of Ubuntu (which is a 0.10 version) | ||
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### Download The most current release of sota-companion | ||
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Go to [The SotA-Companion github repository](https://github.com/pwd3/sota-companion) | ||
and select the "releases" item at the top of the page. | ||
Download the release you are looking for in either zip or tar.gz format (they have | ||
the same data in them). | ||
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### Unpack the release. | ||
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Unpack the zip or tar.gz file in a location that you want to run sota-companion from. | ||
This should be in an area that your userid can write to. For OSX and linux somewhere | ||
in your home directory is good. | ||
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### cd to ..../daemon | ||
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Open a command line tool (shell for OSX or linux, cmd or powershell for Windows) and | ||
cd to the daemon directory that will be present in the unpacked area. | ||
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### Run the "npm install" command | ||
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SotA-Companion uses a number of node packages. The release does not contain these | ||
packages as some of them have binaries for the OS and the structure of the node-modules | ||
directory differs with different versions of node. in the daemon directory run | ||
the command "npm install" which will download all the needed packages and install them. | ||
You do NOT need to be an Administrator or Super User to do any of these steps. | ||
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### Run npm start | ||
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Now you need to start the two processes that run all the time collecting data. One | ||
the "Watchdog" make sure the other "WWW" is running and restarts it if any code or | ||
configuration changes (you can find both in the "bin" directory. | ||
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You can enable debuging output with the ENV variable DEBUG=daemon:\* befor the npm start. | ||
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Type in npm start or: | ||
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* DEBUG=daemon:\* npm start on Linux | ||
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* SET DEBUG=daemon:\* npm start on OSX | ||
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* set DEBUG=daemon:\* npm start on Windows (CMD) | ||
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* $env\:DEBUG="daemon:\*" npm start on Windows (Powershell) | ||
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### Point you browser to localhost:14444 | ||
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The user interface to SotA-Companion is your browser pointed to | ||
[localhost:14444](localhost:14444) | ||
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When you first point to this page (while the daemon is running) | ||
you will be re-directed to the profile page because your data directory | ||
is not set. Start the game and, in the chat window, type /datafolder. | ||
This will open a window showing the contents of your data directory. You will | ||
need to enter the directory (full path) in the profile and hit the | ||
save button at the top of the page (cloud with an up arrow in it). | ||
Once you do this and get a good save (valid data) then you can hit the | ||
home button. | ||
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If you have ever run the /stats command in game as this Avatar you will | ||
see you last stats if not, in game write the stats to the chatlog using /stats. | ||
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## How to check out from github for development | ||
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If you wish to modify this code you should fork it on github. | ||
Instruction on how to use git and github can be found on the web; | ||
one of the pages on this is | ||
[Github Tutorial](http://product.hubspot.com/blog/git-and-github-tutorial-for-beginners) | ||
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You can then fork the project and make your edits. You can use your forked version | ||
just like a release version. | ||
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## License | ||
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This package is Copyright © 2017 Philip W. Dalrymple III — all rights reserved worldwide | ||
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sota-companion is licensed under The Artistic License 2.0 | ||
|
||
This license establishes the terms under which a given free software | ||
Package may be copied, modified, distributed, and/or redistributed. | ||
The intent is that the Copyright Holder maintains some artistic | ||
control over the development of that Package while still keeping the | ||
Package available as open source and free software. | ||
|
||
You are always permitted to make arrangements wholly outside of this | ||
license directly with the Copyright Holder of a given Package. If the | ||
terms of this license do not permit the full use that you propose to | ||
make of the Package, you should contact the Copyright Holder and seek | ||
a different licensing arrangement. | ||
|
||
See the file LICENSE in the root of the distrubtion for the full details. | ||
|
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node_modules |
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