Skip to content

pryg-skok/mfx_dispatch

 
 

Repository files navigation

Autotooled/Cmakified version of the opensource Intel media sdk dispatcher.

The dispatcher provided by Intel only works on MS visual studio builds due the fact it is written in C++ and mingw64 isn't ABI and library compatible. This set of build systems let you easily build a mingw-w64 one. Currently only windows support is provided, the package is made just to ease the testing of the QuickSync support in Libav/VLC.

BEWARE it is draft code and history will be rewritten many times.

Requirements

  • MediaSDK drivers from Intel. You have to either :
    • link/copy the 'include' folder of the SDK into your regular mingw include path under the 'mfx' name (e.g. /usr/x86_64-w64-mingw32/mfx) or
    • create a symbolic link named 'mfx' in this project's include folder pointing to the intel media sdk include folder.
  • mingw-w64 toolchain
  • autotools or cmake (pick your poison)

Building using autotools

# autoreconf -i

# ./configure --host=x86_64-w64-mingw32

# make -j

# make install DESTDIR=/usr/x86_64-w64-mingw32

Building with Cmake

# mkdir build && cd build

For cross-compiling to win32/64:

# cmake . -DCMAKE_INSTALL_PREFIX=/usr/x86_64-w64-mingw32 -DCMAKE_TOOLCHAIN_FILE=../Toolchain-cross-mingw32-linux.cmake

For regular linux build:

# cmake . -DCMAKE_INSTALL_PREFIX=/usr/local

# make -j

# make install

Building on Linux

The linux version currently leverages libva, thus either libva-drm or libva-x11 is required. Only autotools is tested currently.

About

Intel media sdk dispatcher

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 72.7%
  • C 18.8%
  • Objective-C 7.6%
  • CMake 0.9%