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Bump bevy_replicon from 0.9.1 to 0.14.0 #205

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@dependabot dependabot bot commented on behalf of github Oct 9, 2023

Bumps bevy_replicon from 0.9.1 to 0.14.0.

Release notes

Sourced from bevy_replicon's releases.

Bevy Replicon 0.14.0

Added

  • The ability to pre-spawn entities on client.

Changed

  • Rename NetworkEntityMap to ServerEntityMap.

Bevy Replicon 0.13.0

Added

  • The ability to set custom despawn and component removal functions.
  • TickPolicy::EveryFrame to update RepliconTick every frame.

Changed

  • Use more compact varint encoding for entities.
  • Now all replication functions accept RepliconTick.
  • Rename NetworkTick into RepliconTick and move it into server module.
  • Fix crash with several entities spawned and updated.
  • Rename LastTick into LastRepliconTick.
  • Fix the entire world was always sent instead of changes.

Removed

  • derive_more dependency.

Bevy Replicon 0.12.0

Added

  • High-level API to extract replicated entities into DynamicScene.

Changed

  • Hide ReplicationRules from public API.
  • Move logic related to replication rules to replicon_core::replication_rules module.

Bevy Replicon 0.11.0

Changed

  • Serialize all components by default using varint and provide functions to use fixint encoding.
  • Serialize entities in optimal way by writing its index and generation as separate varints.
  • Hide ReplicationId, ReplicationInfo and related methods from ReplicationRules from public API.
  • Rename ReplicationRules::replication_id into ReplicationRules::replication_marker_id.
  • Use serialization buffer cache per client for replication.
  • Correctly handle old values on packet reordering.
  • Bevy's Tick was replaced with dedicated type NetworkTick that increments on server update, so it can be used to provide information about time. AckedTick was replaced with ServerTicks that also contains mappings from NetworkTick to Bevy's Tick and current NetworkTick.
  • Functions in AppReplicationExt::replicate_with now accept bytes cursor for memory reuse and return serialization errors.
  • Rename ReplicationCore into RepliconCore with its module for clarity.

... (truncated)

Changelog

Sourced from bevy_replicon's changelog.

[0.14.0] - 2023-10-05

Added

  • The ability to pre-spawn entities on client.

Changed

  • Rename NetworkEntityMap to ServerEntityMap.

[0.13.0] - 2023-10-04

Added

  • The ability to set custom despawn and component removal functions.
  • TickPolicy::EveryFrame to update RepliconTick every frame.

Changed

  • Use more compact varint encoding for entities.
  • Now all replication functions accept RepliconTick.
  • Rename NetworkTick into RepliconTick and move it into server module.
  • Fix crash with several entities spawned and updated.
  • Rename LastTick into LastRepliconTick.
  • Fix the entire world was always sent instead of changes.

Removed

  • derive_more dependency.

[0.12.0] - 2023-10-01

Added

  • High-level API to extract replicated entities into DynamicScene.

Changed

  • Hide ReplicationRules from public API.
  • Move logic related to replication rules to replicon_core::replication_rules module.

[0.11.0] - 2023-09-25

Changed

  • Serialize all components and events using varint.
  • Serialize entities in optimal way by writing its index and generation as separate varints.
  • Hide ReplicationId, ReplicationInfo and related methods from ReplicationRules from public API.
  • Rename ReplicationRules::replication_id into ReplicationRules::replication_marker_id.
  • Use serialization buffer cache per client for replication.

... (truncated)

Commits
  • 94be336 Bump version 0.14.0
  • 13aed92 Remove erroneous warning about duplicated mappings (#81)
  • d512ecf Warn when deserializing a mapping that already exists (#80)
  • e407a08 Rename NetworkEntityMap into ClientEntityMap
  • 7fc85f2 Implement client-mapped entities (#78)
  • faf179f Add clarification comment [skip ci]
  • 4dbe6f1 Bump version to 0.13.0
  • 8342a03 tweak docs
  • b316072 Use RepliconTick directly instead of ServerTick
  • 2a98f06 Update changelog
  • Additional commits viewable in compare view

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@dependabot dependabot bot added the dependencies Project dependencies label Oct 9, 2023
Bumps [bevy_replicon](https://github.com/lifescape-game/bevy_replicon) from 0.9.1 to 0.14.0.
- [Release notes](https://github.com/lifescape-game/bevy_replicon/releases)
- [Changelog](https://github.com/lifescapegame/bevy_replicon/blob/master/CHANGELOG.md)
- [Commits](projectharmonia/bevy_replicon@v0.9.1...v0.14.0)

---
updated-dependencies:
- dependency-name: bevy_replicon
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot force-pushed the dependabot/cargo/bevy_replicon-0.14.0 branch from 0f3e74b to d4b0677 Compare October 21, 2023 09:00
Shatur added a commit that referenced this pull request Oct 22, 2023
@Shatur Shatur closed this Oct 22, 2023
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dependabot bot commented on behalf of github Oct 22, 2023

OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

@dependabot dependabot bot deleted the dependabot/cargo/bevy_replicon-0.14.0 branch October 22, 2023 19:44
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