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Update filters for non-controlled players
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Lacyway committed Jun 6, 2024
1 parent e0f3c46 commit 6298711
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion Fika.Core/Coop/Components/CoopHandler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -425,7 +425,7 @@ private ObservedCoopPlayer SpawnObservedPlayer(Profile profile, Vector3 position
GClass548.Config.CharacterController.ObservedPlayerMode,
() => Singleton<SharedGameSettingsClass>.Instance.Control.Settings.MouseSensitivity,
() => Singleton<SharedGameSettingsClass>.Instance.Control.Settings.MouseAimingSensitivity,
GClass1456.Default).Result;
GClass1457.Default).Result;

if (otherPlayer == null)
{
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2 changes: 1 addition & 1 deletion Fika.Core/Coop/GameMode/CoopGame.cs
Original file line number Diff line number Diff line change
Expand Up @@ -392,7 +392,7 @@ private async Task<LocalPlayer> CreateBot(Profile profile, Vector3 position)
localPlayer = await CoopBot.CreateBot(num, position, Quaternion.identity, "Player",
"Bot_", EPointOfView.ThirdPerson, profile, true, UpdateQueue, Player.EUpdateMode.Manual,
Player.EUpdateMode.Auto, GClass548.Config.CharacterController.BotPlayerMode, () => 1f,
() => 1f, GClass1456.Default);
() => 1f, GClass1457.Default);

localPlayer.Location = Location_0.Id;

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