build-native #88
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name: build-native | |
on: | |
workflow_dispatch: | |
inputs: {} | |
# schedule: | |
# - cron: '0 0 * * *' | |
env: | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
name: ${{ matrix.platform.name }} | |
runs-on: ${{ matrix.platform.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
platform: | |
- { name: win-x64, os: windows-latest, flags: -A x64 } | |
- { name: win-x86, os: windows-latest, flags: -A Win32 } | |
- { name: win-arm64, os: windows-latest, flags: -A ARM64 } | |
- { name: linux-x64, os: ubuntu-20.04, flags: -GNinja, target_apt_arch: ":amd64" } | |
- { name: linux-x86, os: ubuntu-20.04, flags: -GNinja, cmake_configure_env: CFLAGS=-m32 CXXFLAGS=-m32, target_apt_arch: ":i386" } | |
- { name: osx-x64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET="10.14" } | |
# NOTE: macOS 11.0 is the first released supported by Apple Silicon. | |
- { name: osx-arm64, os: macos-latest, flags: -DCMAKE_OSX_ARCHITECTURES="arm64" -DCMAKE_OSX_DEPLOYMENT_TARGET="11.0" } | |
steps: | |
- name: Setup Linux dependencies | |
if: runner.os == 'Linux' | |
run: | | |
if [[ ${{ matrix.platform.target_apt_arch }} == :i386 ]]; then | |
sudo dpkg --add-architecture i386 | |
fi | |
sudo apt-get update -y -qq | |
if [[ ${{ matrix.platform.target_apt_arch }} == :i386 ]]; then | |
# Workaround GitHub's ubuntu-20.04 image issue <https://github.com/actions/virtual-environments/issues/4589> | |
sudo apt-get install -y --allow-downgrades libpcre2-8-0=10.34-7 | |
fi | |
sudo apt-get install -y \ | |
gcc-multilib \ | |
g++-multilib \ | |
cmake \ | |
ninja-build \ | |
wayland-scanner++ \ | |
wayland-protocols \ | |
pkg-config${{ matrix.platform.target_apt_arch }} \ | |
libasound2-dev${{ matrix.platform.target_apt_arch }} \ | |
libdbus-1-dev${{ matrix.platform.target_apt_arch }} \ | |
libegl1-mesa-dev${{ matrix.platform.target_apt_arch }} \ | |
libgl1-mesa-dev${{ matrix.platform.target_apt_arch }} \ | |
libgles2-mesa-dev${{ matrix.platform.target_apt_arch }} \ | |
libglu1-mesa-dev${{ matrix.platform.target_apt_arch }} \ | |
libibus-1.0-dev${{ matrix.platform.target_apt_arch }} \ | |
libpulse-dev${{ matrix.platform.target_apt_arch }} \ | |
libsdl2-2.0-0${{ matrix.platform.target_apt_arch }} \ | |
libsndio-dev${{ matrix.platform.target_apt_arch }} \ | |
libudev-dev${{ matrix.platform.target_apt_arch }} \ | |
libwayland-dev${{ matrix.platform.target_apt_arch }} \ | |
libx11-dev${{ matrix.platform.target_apt_arch }} \ | |
libxcursor-dev${{ matrix.platform.target_apt_arch }} \ | |
libxext-dev${{ matrix.platform.target_apt_arch }} \ | |
libxi-dev${{ matrix.platform.target_apt_arch }} \ | |
libxinerama-dev${{ matrix.platform.target_apt_arch }} \ | |
libxkbcommon-dev${{ matrix.platform.target_apt_arch }} \ | |
libxrandr-dev${{ matrix.platform.target_apt_arch }} \ | |
libxss-dev${{ matrix.platform.target_apt_arch }} \ | |
libxt-dev${{ matrix.platform.target_apt_arch }} \ | |
libxv-dev${{ matrix.platform.target_apt_arch }} \ | |
libxxf86vm-dev${{ matrix.platform.target_apt_arch }} \ | |
libdrm-dev${{ matrix.platform.target_apt_arch }} \ | |
libgbm-dev${{ matrix.platform.target_apt_arch }} \ | |
libpulse-dev${{ matrix.platform.target_apt_arch }} | |
- uses: actions/checkout@v4 | |
with: | |
repository: 'libsdl-org/SDL' | |
ref: 'SDL2' | |
- uses: actions/checkout@v4 | |
with: | |
path: 'SDL2-CS' | |
- name: Configure CMake | |
run: ${{ matrix.platform.cmake_configure_env }} cmake -B build ${{ matrix.platform.flags }} -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DSDL_SHARED_ENABLED_BY_DEFAULT=ON -DSDL_STATIC_ENABLED_BY_DEFAULT=ON | |
- name: Build | |
run: cmake --build build/ --config Release | |
- name: Install (Windows) | |
run: cmake --install build/ --prefix install_output --config Release | |
if: runner.os == 'Windows' | |
- name: Install | |
run: sudo cmake --install build/ --prefix install_output --config Release | |
if: runner.os != 'Windows' | |
- name: Prepare release directory (Windows) | |
run: mkdir -Force SDL2-CS/native/${{ matrix.platform.name }} | |
if: runner.os == 'Windows' | |
- name: Prepare release directory | |
run: mkdir -p SDL2-CS/native/${{ matrix.platform.name }} | |
if: runner.os != 'Windows' | |
- name: Prepare release (Windows) | |
run: cp install_output/bin/SDL2.dll SDL2-CS/native/${{ matrix.platform.name }}/SDL2.dll | |
if: runner.os == 'Windows' | |
- name: Prepare release (Linux) | |
run: cp install_output/lib/libSDL2-2.0.so.0 SDL2-CS/native/${{ matrix.platform.name }}/libSDL2.so | |
if: runner.os == 'Linux' | |
- name: Prepare release (macOS) | |
run: cp install_output/lib/libSDL2-2.0.dylib SDL2-CS/native/${{ matrix.platform.name }}/libSDL2.dylib | |
if: runner.os == 'macOS' | |
- name: Create pull request | |
uses: peter-evans/create-pull-request@v6 | |
with: | |
commit-message: Update ${{ matrix.platform.name }} SDL binaries | |
title: Update ${{ matrix.platform.name }} SDL binaries | |
body: This PR has been auto-generated to update the ${{ matrix.platform.name }} SDL binaries. | |
branch: update-${{ matrix.platform.name }}-binaries | |
path: 'SDL2-CS' | |
env: | |
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true' | |
build-ios: | |
name: ios | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
repository: 'libsdl-org/SDL' | |
ref: 'SDL2' | |
- uses: actions/checkout@v4 | |
with: | |
path: 'SDL2-CS' | |
- name: Build (iOS) | |
run: xcodebuild -project Xcode/SDL/SDL.xcodeproj -scheme xcFramework-iOS -configuration Release | |
- name: Prepare release directory (iOS) | |
run: mkdir -p SDL2-CS/native/ios | |
- name: Prepare release (iOS) | |
run: | | |
mkdir -p SDL2-CS/native/ios/SDL2.xcframework/ios-arm64/SDL2.framework; | |
mkdir -p SDL2-CS/native/ios/SDL2.xcframework/ios-arm64_x86_64-simulator/SDL2.framework; | |
cp Xcode/SDL/Products/SDL2.xcframework/Info.plist SDL2-CS/native/ios/SDL2.xcframework/Info.plist; | |
cp Xcode/SDL/Products/SDL2.xcframework/ios-arm64/SDL2.framework/SDL2 SDL2-CS/native/ios/SDL2.xcframework/ios-arm64/SDL2.framework/SDL2; | |
cp Xcode/SDL/Products/SDL2.xcframework/ios-arm64/SDL2.framework/Info.plist SDL2-CS/native/ios/SDL2.xcframework/ios-arm64/SDL2.framework/Info.plist; | |
cp Xcode/SDL/Products/SDL2.xcframework/ios-arm64_x86_64-simulator/SDL2.framework/SDL2 SDL2-CS/native/ios/SDL2.xcframework/ios-arm64_x86_64-simulator/SDL2.framework/SDL2; | |
cp Xcode/SDL/Products/SDL2.xcframework/ios-arm64_x86_64-simulator/SDL2.framework/Info.plist SDL2-CS/native/ios/SDL2.xcframework/ios-arm64_x86_64-simulator/SDL2.framework/Info.plist; | |
- name: Create pull request | |
uses: peter-evans/create-pull-request@v6 | |
with: | |
commit-message: Update iOS SDL binaries | |
title: Update iOS SDL binaries | |
body: This PR has been auto-genereated to update the iOS SDL binaries | |
branch: update-ios-binaries | |
path: 'SDL2-CS' | |
env: | |
ACTIONS_ALLOW_UNSECURE_COMMANDS: 'true' |