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Try to fix bad completions for Gamepad/Keyboard.get_value by slicing away already-typed part. Observations: Completion is multiple tokens (e.g. when quoted): slice is needed to remove already-typed string from completion. Completion is single token: unsliced is needed or else existing text is replaced with sliced completion, effectively deleting the already-typed bit. Revert to using unsliced completions, as Ace can't seem to decide between replacing partially typed completions or appending to them, and I don't know how to programmatically predict which Ace will do.
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