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Fix incorrect client retransmissions #676

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Oct 6, 2024
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6 changes: 5 additions & 1 deletion handshaker.go
Original file line number Diff line number Diff line change
Expand Up @@ -338,7 +338,11 @@ func (s *handshakeFSM) finish(ctx context.Context, c flightConn) (handshakeState
select {
case state := <-c.recvHandshake():
close(state.done)
return handshakeSending, nil
if s.state.isClient {
return handshakeFinished, nil
} else {
return handshakeSending, nil
}
case <-ctx.Done():
return handshakeErrored, ctx.Err()
}
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4 changes: 2 additions & 2 deletions handshaker_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -225,8 +225,8 @@ func TestHandshaker(t *testing.T) {
t.Errorf("Client is not finished")
}
// there should be no `Finished` last retransmit from client
if cntClientFinishedLastRetransmit != 4 {
t.Errorf("Number of client finished last retransmit is wrong, expected: %d times, got: %d times", 4, cntClientFinishedLastRetransmit)
if cntClientFinishedLastRetransmit != 0 {
t.Errorf("Number of client finished last retransmit is wrong, expected: %d times, got: %d times", 0, cntClientFinishedLastRetransmit)
}
if cntServerFinished < 1 {
t.Errorf("Number of server finished is wrong, expected: at least %d times, got: %d times", 1, cntServerFinished)
Expand Down
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