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LongDrive

A 2D endless car driving game where you have to avoid colliding with other vehicles to really make it a long drive (made using Unity game engine)

Demo

Download from itch.io

Home-Menu Garage-Menu RoadSelection-Menu Settings-Menu Pause-Menu Gameplay GameOver-Screen

Features

  • A garage section to choose the car & a road selection menu to choose the environment
  • Availability of multiple control inputs:
    1. Buttons (Mobile)
    2. keyboard Keys (External Keypad)
    3. Touch (Mobile)
    4. Sensors (Mobile)
  • Random vehicles & collectibles generation
  • An audio system (using singleton design pattern)
  • A save system to keep track of score, inventory money, chosen controls (using PlayerPrefs)
  • UI/UX for game start, over, pause, settings, score, health etc.
  • A toast message UI to notify users about their selections on mobile devices

TODO:

  • An economy system to purchase/upgrade cars

Credits & Attributions

Graphics:

Utilities:

Disclaimer

This project uses various assets obtained from different sources. While efforts have been made to ensure proper attribution, if any attribution is missing or incorrect, please contact me immediately so that proper credit can be given or the asset can be removed if necessary.

License

This project is under license from MIT. For more details, see the LICENSE file.

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An endless long-drive car game (made using Unity game engine)

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